So I have a few questions about what was shown in the stream after watching it after it ended, and just wanna make sure I am aware how it works.
Hero Classes can get to level 20 through souls still. After that to hit to level 100, you have to get Champion XP. This is awarded for each fight that that class is active and the hero is in the fight for.
You get a bunch of different skill trees, that you can change at will, but only 1 per tier, that unlock as your Hero Class is leveled up more. This replace the current Class Bonuses.
Class Events will be held both during the week and on weekend, during the week will be sped up more, as in worth more of more sigils or less sigil cost, something really, to balance it out so that it is worth the same as those during the weekend. Will these be scheduled, or will we be able to trigger them?
PvP fights will have a chance to drop Ingots. Will this be via another new gnome? Or just a random chance? With the Ingots being added to PvP tier rewards, will we see a rework entirely of PvP tier rewards? Or just them added in as an added item.
Each Weapon will have different ranks, 5 for common up to 10 for Mythic. Ingots will drop from chests as well, will they also match the same tiers as current with Runestones? So Common and Rare for Gold. Rare to mythic from Glory, and Ultra Rare to Mythic for Gem and Event?
I think thats everything atm that I can think of. Ill ask more later if I think of any of it. If it hasnt been released/announced yet, I understand. Just making sure I actually understand the new system, before trying to explain it to Guildies