Just happened again.
I was exiting Guild Wars, after winning a match (yay!). The Guild panel-menu was dark (an old bug that hasn’t been explained or fixed), but when I went back to the map, the game got stuck on the loading animation. I was still getting chat pop-ups whenever someone posted, but I couldn’t do anything at all and had to force-close the game from Task Manager.
Here’s the log file:
Initialize engine version: 2018.3.7f1 (9e14d22a41bb)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
Vendor: (null)
VRAM: 1984 MB
Driver: 24.21.13.9907
Begin MonoManager ReloadAssembly
- Completed reload, in 0.227 seconds
Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 0.905275 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 535)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 535)
WARNING: Shader Unsupported: ‘Standard (Specular setup)’ - Pass ‘META’ has no vertex shader
WARNING: Shader Unsupported: ‘Standard (Specular setup)’ - Pass ‘META’ has no vertex shader
WARNING: Shader Unsupported: ‘Transparent/Diffuse + Extra Alpha’ - Pass ‘Meta’ has no vertex shader
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.926726 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 535)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 535)
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 56126.
Total: 94.255959 ms (FindLiveObjects: 2.374259 ms CreateObjectMapping: 5.815603 ms MarkObjects: 85.894077 ms DeleteObjects: 0.171402 ms)
Coroutine continue failure
(Filename: Line: 61)
Coroutine continue failure
(Filename: Line: 61)
Unloading 3 Unused Serialized files (Serialized files now loaded: 18)
Unloading 309 unused Assets to reduce memory usage. Loaded Objects now: 96108.
Total: 203.062837 ms (FindLiveObjects: 4.883720 ms CreateObjectMapping: 5.744753 ms MarkObjects: 192.081350 ms DeleteObjects: 0.352395 ms)
Uploading Crash Report
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at Avatar+d__85.MoveNext () [0x000ee] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in :0
(Filename: Line: 0)
Unloading 1 Unused Serialized files (Serialized files now loaded: 19)
Unloading 1215 unused Assets to reduce memory usage. Loaded Objects now: 97369.
Total: 227.013023 ms (FindLiveObjects: 8.330943 ms CreateObjectMapping: 8.735007 ms MarkObjects: 207.887464 ms DeleteObjects: 2.059300 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 19)
Unloading 1268 unused Assets to reduce memory usage. Loaded Objects now: 97768.
Total: 223.501137 ms (FindLiveObjects: 8.745526 ms CreateObjectMapping: 8.940751 ms MarkObjects: 203.560026 ms DeleteObjects: 2.254215 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 19)
Unloading 1755 unused Assets to reduce memory usage. Loaded Objects now: 98222.
Total: 228.355775 ms (FindLiveObjects: 8.815139 ms CreateObjectMapping: 9.348217 ms MarkObjects: 207.082122 ms DeleteObjects: 3.109678 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 19)
Unloading 1917 unused Assets to reduce memory usage. Loaded Objects now: 98583.
Total: 234.486646 ms (FindLiveObjects: 8.675604 ms CreateObjectMapping: 9.561387 ms MarkObjects: 212.527385 ms DeleteObjects: 3.721652 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 20)
Unloading 2281 unused Assets to reduce memory usage. Loaded Objects now: 98639.
Total: 240.964653 ms (FindLiveObjects: 8.760067 ms CreateObjectMapping: 8.810188 ms MarkObjects: 219.566006 ms DeleteObjects: 3.827463 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 20)
Unloading 1377 unused Assets to reduce memory usage. Loaded Objects now: 91701.
Total: 227.534654 ms (FindLiveObjects: 7.899963 ms CreateObjectMapping: 8.703758 ms MarkObjects: 208.717557 ms DeleteObjects: 2.212757 ms)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at Avatar+d__85.MoveNext () [0x000ee] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in :0
(Filename: Line: 0)
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at TroopCollectionMenu+d__162.MoveNext () [0x0008b] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in :0
(Filename: Line: 0)
Uploading Crash Report
Setting up 2 worker threads for Enlighten.
Thread → id: 1dc8 → priority: 1
Thread → id: 8a8 → priority: 1