Okay, but do the gnomes spawn in Arena? I may come back to play this game for more then just getting the occasional ‘oopsie we did a f-ckyw-cky here’s some small smattering of in-game stuff we know you barely use or is worth it’ if I can trigger this stuff on command and fight nothing but gnomes for 15 minutes with whatever I draft.
also buff Arena and Treasure Hunt for the love of Zuul’Goth
Seems to only be in 4x speed and yes it’s double damage from skull hits. Others in my guild are reporting that two troops died to a single skull hit in Arena (4x speed) so is skull dmg bleeding over to the next troop (like Trample dmg in MTG)?
Thanks for replying, please let me know what console you are on @Emos. Our team are looking into this and as much information as possible will help us.
Game works fine in 2x, sometimes in 3x never in 4x.
In 4x speed, all skull hits are amplified. In Arena, apparently, the skull damage to the first troop is bleeding over to the second troop too. Like it carries over.
Hmm, I don’t see anything wrong with skull damage on either PC (Steam) or Android.
Playing at 4x in Arena and PvP.
EDIT.
After some more tinkering - I found the bug as well.
Player matching skulls against AI is fine.
AI matching skulls against player gives double damage.
I’m seeing the double skull damage on PC/Steam at 4x speed: a Volcanic Golem in L12 Broken Spire explore ripping through my entire team with skull hits that should not have one-shotted them but did.
(Also saw it do the double-kill a couple of times.)
There was another issue reported recently that was specific to 4x speed I think?