The Gnome-a-Palooza update is due out very soon. To help you understand what this actually is, @Hawx and myself have created this handy quick reference guide. Happy gnome hunting
Hear me out on this. You use explore to farm the verses and once you stockpile a bunch of each verse, you craft four at a time(so the timer will display) and start farming Arena once they fix the double skull damage bug on x4 speed. At that exact point in time, with as many types of gnomes as there are, you will have access to every single farmable resource in the entire game during arena runs, including trophies, which at higher VIP levels, are easier to obtain in Arena as the battle-to-trophy ratio will total to more than 3 per battle, making it so while you can maintain 6-0 records eveey time as WELL as having to fight fewer battles to get to that point, you are going to have the most efficient overall resource and trophy gains in the entire game.
This event just cratered the resource meta AND the value of many resources as all Explore becomes now is the fastest way to acquire the verses and Arena can finally become a viable mode for resource acquisition.
The only way Explore would be faster is if they didn’t change it into the system they use now way back when, as you would have an unbroken chain of battles instead of four and a miniboss. The resource gains at that point would make it so that this event would have to be rotated in and out like the Vault Key event.
Thanks for the response. From my perspective I am thinking that if you want to make the most of the gold boost, you play PvP. If you want to make the most of the gnome glut to get vault keys, you play level 1 explore. Arena battles aren’t particularly quick, even against gnomes, and you still have the drafting system to pick your troops which is cumbersome and can result in some really useless teams.
I’m honestly not sure that playing against 4 gnomes in arena is easier or quicker than playing normal arena, although I guess without traits they are easier to take down, and there’s no pet gnome so no summons.
Well, the only spell effect that would be mandatory is schlorping their mana so they can’t run, but hey, once someone tries it, they’ll see just how powerful this event can be.
It’s going to crater the whole guild system. If you run Gnome-a-Palooza in Explore battles you can generate resources at a rate that makes participation in guild events a complete waste of time, barring Tower of Doom for forge scrolls. They would have to increase rewards (including those from normal/epic/legendary tasks) by at least a factor of 10 to remain remotely worth persuing. I really wonder how the top 500 guilds are going to adapt if they keep it this way, drop all requirements so members will stay?
Yes, this. Gnome crashers aren’t quick to defeat in Arena. I can’t see how spending valuable G-a-P time in Arena would be worthwhile given how slow the battles are.
Easiest way to hunt for gnomes and undoubtedly kill gnomes during gnome-a-palooza is level 1 Wild Plains using Dust Devil + 3x Ironhawk. Case closed. Unless you don’t have 3x Ironhawk. Then you can use 2x Dust Devil + 2x Ironhawk. Unless you don’t have 2 Ironhawks. Or even 1. Then I don’t know ;-(
Even with a super noob sunbird, imperial jewel, firebomb, firebomb team you can still get over 130k gold 80k souls and 20 vault keys in a 15 min run on explore 1