If less than 2% of the total playerbase is here, though, I really don’t see how this economy rework translates into actual purchases, which makes this line of reasoning all the more puzzling to me. Are the players at the top about to get their resource gains severely cut expected to be the ones to fork out the money? Doesn’t really make sense. Anyone having reached this point is spending money simply because they want to, and this kind of change is more likely to have the reverse effect.
I want to give the devs my money, a reasonable measured amount at a time, for rewards that actually matter. Right now the only two main things that would even been on the radar to purchase would be a gambling currency (gems) or the main prize obtained from said gambling currency (the new legendary distribution model, at 50 bucks every few weeks). Even if I were willing to occasionally do this in the past while up and coming, how could I justify this now, when the only reason I would even need to make said purchases is because they made them impossible to obtain naturally at a rate close to 100% within in a reasonable time, and they close the only window to target them way too quickly after their release.
As it stands, the new model will be have a soft cap (with subsequent VERY steep drop off) on the amount of gems and keys available each week to a given player, after which the only way to obtain either are the very worst game modes (Arena, Treasure Hunt) and in nearly insignificant quantities, even compared to the new payouts. Unless you count raw glory to glory chest conversion, which is one of the most abysmal conversion ratios in the game, requiring at least 3-4 PvP matches for a single glory key and something I wouldn’t even consider unless I hit a five-digit stockpile.
It just seems discordant design to me. Two patches ago they added PvP ladder, which incentivized playing far beyond the point of burnout for tiny extra bonues, now they are basally devaluing significant rewards from playing PvP far, far below the point where you’d even hit top 1000 on the ladder.
Another thing I also don’t get is how easily I can get to the 500k mark within my own guild, apparently being in the top 2% bracket with my guild, and the top 1% bracket as an individual player, yet somehow 15000+ people that are routinely above me on the PvP ladder every week are not. Of the total gold I earn every week, only about 15% of it comes from VIP rewards (2.0 > 2.5 gold modifier for PvP, which makes up about 60-65% of my weekly gold earnings), so I doubt its from pay boosted features. Are there thousands/tens of thousands of people capable of easily earning 300k+ weekly, just spread super thin amongst the various guild categories?
Okay, rant over.