The current idea for the new GW defense is to give 500 GW points for each unique troops that one player will put in their defense, for a total of 12k.
500 points versus META team:
First at all, why reworking the GW defense? Avoid META teams on two ways:
- multiple copies of a same troop in one team
- using the same team several days
But are 500 points enough to make a change of mind? I don’t think so.
For example, Wisp/Wisp/Krys/Mab will make loose only 500 points so it will be a tradeoff between these 500 points and putting a well-known META (ie potential higher defense ratio). Let’s take the most extreme case: Paragon. This guy could be fought by the 30 invaders. And if someone loose against the Paragon defense team, this invader will loose at least 1000 points. Difficult to know how much META/not-META will impact the defense ratio. And note that loosing 500 points for the whole week will only make loose invaders for one day.
- easy solution is to increase to 1000 points so it become even more difficult to see a benefict to put META teams.
- another one is to put daily rule: if you put two same troops in your team on one day the bonus is cancelled so you will loose 500 more points than usual.
No 27 best scores
And it’s maybe why devs cannot push the “27 best scores” at the same time (if we assume that the defense bonus points are added to the player score). Because you can decide that your Paragon will be one of the 3 “in vacancies” players and so on, he could put only META teams. It’s not totally true: even if Paragon loose 10k defense points, he can still make a better score than another player with a perfect defense score.
One easy solution is to put the defense bonus points directlly to the total GW points of the guild (and not of the player). So even defense points of players “in vacancies” will count.
A new Luck factor:
Okay let’s assume now that you want to max your defense bonus points, we will tend to 6 META teams, META being more or less strong depending of the team. To who are you going to put your worst META team (ie Kraken or Wisp)? Let’s assume that guild names are hidden so no bully can be done (ie “several guilds put the most difficult META versus Guild X”).
But will your results not depend too much on how many easy teams you will face? We have already this luck factor about the schedule: you can face the top 3 of the previous week or none of them according to your schedule. And we can see a deviation on a same color day according to the guild that you’re facing (higher the guild in the leaderboard, harder the fights are). It’s maybe less and less true as now everyone are using META teams, but not every guild can maxed their sentinel.
So during a same day you will see some deviation between guildmembers according to the defense team difficulty (which is already the case now but it should be worst with the rework). In fact, if you’re super unlucky, you could face only META teams during all the week…
Here not so much solution aside raising your karma to be luckier .