There is an issue here, a pink elephant. No one seems to be able to recruit people, despite the volume of players seemingly in the game. I send invites to people I battle sometimes just to see if they are in guilds and half of them aren’t…
In any event, in addition to that, there is zero incentive for new guilds/players. I’ve been gaming for many years (since before games even had graphics on 1200 baud modems lol) and really seen that when this happens–consolidation of players to 50 guilds/clans or so–the game begins to die.
People lose interest fast, and only the core players remain. Also, all new players will immediately be disadvantaged and have little chance other than to join a top guild if there is a spot, or should they so desire. Those new players will be turned off by the game, and never even grow an interest for the game, thus obliterating the new fan base. Moreover, the disparity between top guided/leveled players will only increase more, inevitably to unmanageable levels, which is exactly what you see on the PC/Mobile version.
Simply, there needs to be a better guild recruitment system. We’re begging for it. Or some way to filter these unguilded players into guilds. Or some way to connect two lower level guilds that are half empty, so that they may have a chance. Something…
Listen, I understand people game for different reasons. I equate joining a top guild when you first play a game to using a Game Genie. It can be exhilarating because it’s awesome to have so much POWER so quickly!!! …but really, there are many gamers like myself that want to see ourselves grow stronger, to see yourself rank up, etc. And that will soon cease to exist on this game if the current trajectory is followed.
Of course you will invariably have guilds and people that are new and come into the game tearing it up, but the numbers will dwindle. Trust me. Keeping it playable for new players is the only way to make a game like this work.
Folks, the game–whether you like it or not–can only survive if people pay into the game. Eventually, developers will most likely not use money from other projects to support a fledgling game. So that means to keep up with demands to update the game, service it, run the servers, etc. they must have more and more players coming in and some of those will pay. We all accept this. The only other option would be to overlay advertisements…cough.
I propose that the only way to do this is to fix the guild recruitment and new player incentives/fun factor.
Comments? Questions? Concerns? Thoughts? I love your game, thanks to everyone as always!