Will necromancer hero class get necromancy trait tomorrow for the class event?

Hey Guys,

Jumping in here to reply to 2 points that have been brought up in this thread:

  • Why doesn’t the Necromancer class have the Necromancy trait?

  • Why did we design the Well-Read talent to give Magic to Tomes?


Why doesn’t the Necromancer class have the Necromancy trait?
The short answer is technical limitations.

Heroes are coded in the game differently to troops (necessarily so, as a Hero’s traits change with class). Due to the way it’s been set up, traits like Necromancy and Merchant have never worked with them. It’s certainly something that could be fixed in future, but for the moment, there have just been higher priority tasks.

Why did we design the Well-Read talent to give Magic to Tomes?
It may seem strange giving Tomes a Magic boost, when the Daemonomicon is the only Magic-scaling weapon (for Summoning). However when we were designing the Talent Systems, we were planning for the ideas and content that will release for the next several years.

This means that while we don’t currently have a Tome that scales off Magic well, we do have some in the future (we actually have one in the works for the next kingdom, for example). We also made sure to offer 3 Talent Trees for each class so if you saw a Talent you didn’t like, or it wasn’t well-supported yet, you would at least have 2 other options to choose from!

TLDR:
• Technical Limitations currently prevent us from giving Heroes Necromancy or Merchant traits
• We plan to release more Tomes in the future that scale off Magic.

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