I was thinking about this one and in fact any “add a storm” upgrade… Is it really nice? Because if your team don’t really care of this color aside for the weapon, it seems to be a mistake to have this upgrade…
Which is great, several other weapons don’t though and still have upgrade tiers with magic bonuses and i’d really like to know whether this is something that will be changed or if this will stay this way. Info about that would be greatly appreciated.
Storms are a double edged hot potato.
Because they help both sides unless it’s a color the opponent does not need.
So usually it’s best for it’s increased chance of extra turn after an explosion, and better if the color actually fills the exploder.
Infernus is a good exemple, with the fire storm he often loops, or the Azura - Skadi combo meaning Azura just loops.
So on Mountain crusher you get the same effect that the explosion under a dust storm will often create an extra turn and fill the hammer again.
With a Hero Class trait that puts the Hunter Mark, it can be solid (since the double skull damage also applies for exploding skulls)
One to be put on the worst: Bullseye = The last Upgrade reduces 2 points of attack from the first enemy. So you have this Epic weapon fully upgraded to be able to reduce 2 points of attack. Wow… just… wow…
I have not listed any of the Mythic weapons because they are all pretty blend.
On one side, I understand not wanting to make the best weapon even better, but right now I don’t think any Mythic is worth spending the ingots.
The most logical is probably Serve and Protect (a never used weapon) since you finally Barrier yourself too, and gain armor.
Nimhain commented on a similar but different issue which is why the talent Well-read offers magic for tomes, when all but one of them don’t benefit from magic(the answer in short: it is for future tomes that actually will benefit from magic).
My question is about specific weapons that do not benefit from magic, like Golden Cog for example, but have upgrade tiers on them payed for with ingots, that increase magic to no effect whatsoever.
Yeah, the “create one gem” upgrades are pretty much universally bad and a mistake to purchase. They turn predictable spells unpredictable; and even the semi-unpredictable Eternal Flame can be negatively impacted, as you point out.