Why do 4 gem matches never Mana Surge?

What you were expecting to happen, and what actually happened?
If I match 3 gems, I get Mana Surges proportional to the Surge percentage I have for that color. If I match 5 gems, I get an automatic Surge. However, if I match 4 gems, I never Surge. I’ve played thousands upon thousands of matches and I’ve never once seen a Mana Surge on 4 gems. There’s no indication (tooltip or otherwise) that this is the intended behavior, so I assume it is a bug.

What are the steps to make it happen again?
Play the game, make any 4 match. Absence of evidence is not evidence of absence, but statistically speaking, over 10 matches with even 50% Surge chances, the odds of not seeing one Surge are about 1 in 1,000 if Surges follow 3-match rules.

Do you have any screenshots or video you want to share with us so we can see the problem? Attach them to your post!
None needed, self-evident via normal play.

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AFAIK it’s intended. Although I’ve also never seen any such indication in-game.
Besides I’m not sure why it is like that. Especially since, from what I read on this forum, on Consoles it works differently, like with 3-match.

That’s part of what’s gotten me curious about it. Console allegedly doesn’t work this way, and their system seems like how things were intended – and yet, PC/mobile has not surged on 4 mana for as long as I have played. If this is by design, it would be good to know that.

It is odd. Really seems like a bug that was never fixed and everyone just got used to it. I honestly haven’t thought about it in months.

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Yeah, the console setup seems to make more sense. 3, 4, and 5 all have a chance to surge. If they change this on PC you might have to give up the guaranteed 5-match Surge.

Maybe the thought was with 3 you have a chance at a bonus (extra mana)

4 your bonus is the extra turn.

5 being the hardest to get (yeah yeah color changers) you got all bonuses.

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That’s the only explanation I’ve been able to come up with, as well. It’s possible that this was the intent. Would love to hear a dev comment one way or the other, though.

Pretty sure this was the intent, but lets hear from the devs to be 100%. :slight_smile:

It is intended, confirmed by @sirrian in the past… broadly based on the logic @shiratori puts above…

Good to know. Do you have a source for that?

Would then be interesting to understand why it’s different for Console. Just a matter of philosophical differences?

The only forum topic I see discussing the issue is the following, and that has no dev commentary, just player speculation:

I think @Mr.Strange said he wanted to reduce to power of gem transformers on console. Hence the chance to surge a on 5-match rather than automatic surge.

I don’t have the link to that posting though…

I’d believe it except in the 7500+ I’ve played I don’t recall ever NOT getting a Mana Surge on a 5-match.

In fact, I match 5s knowing they give 10+ Mana.

Not that I can find or share… Likely a PM conversation… Would have been nearly two years ago, memory gets scratchy at my age…

Would it be from the old forum, then?

From:

Found the quote about Surges on the Console from Mr. Strange

Hmm, I think we’re slightly off-topic here. It may be an explanation to 5 matches working differently (although @TaliaParks mentioned that they really doesn’t), but it says nothing about 4 matches… Any ideas? Maybe a dev will enlighten us?

It would be nice to have an official answer on this. I expect @Shiratori is correct, and 4-matches are already rewarded by the extra turn. Pinging @Sirrian just the same.