Many people are little concerned that in most cases Traits cover the image of a troop (which are really pretty and it’s a shame to cover them). So I played around in Photoshop to find other ways to show Traits on a card and here I want to show the results to you, and most importantly to developers. These changes are not revolutionary, and I think that this is a major reason to think about this.
Example why current way of showing Traits is bad, Traits covers faces very often, which is sad:
Agree these look the best. Moving the icons to the left means some cards, like Alastair, will have to be realigned though. In some arts you can hardly avoid nice details on the left side of the art becoming obscured; the parrot on Captain Skullbeard, the gun on Bonnie Rose, the fuse on Bombot. Since every character on your side of the board by default is facing right though, traits on the left will look better on the vast majority of cards.
Wohoo, great to hear that it will be implemented! I am so proud of myself xD This really looks great! Can’t wait to see it live!
Btw. Does the purple is now little lighter? If yes, good choice, because on the card of Abynissia purple looks little too dark on that black transparent panel and I wanted to suggest to make purple lighter. So um. Yea. :V
I compared the original purple colour on Abynissa preview I made using original purple from a trait, and it seemed to be little too dark on that black panel, but on Kraken I see the graphic designer made it lighter, so he/she noticed the original was too dark too. So we thought the same thing I think ^^ (I hope this is clear now )
Like on the preview on Kraken is just right! No more changes needed.
Are the trait icons really usefull? Do players really know which traits troops have just by looking at these icons? Or they need to check in the trait “card” (by clicking on the troop) and so on, icons are useless?
You remove the kingdom banner from the card because most of the players didn’t know which banner corresponds to which kingdom. It seems coherent that you also remove these icons… Or put text better than an icon (which seems to be the solution for the kingdom).
I don’t know all the symbols, but being able to quickly assess how many traits the troop has is useful to me when scouting. Whether it showed the specific traits or just a simple count would be equally good as far as I’m concerned, but I appreciate having this information on the face of the card.
I personally am very strongly against doing anything but moving them to the other side.
I ALWAYS look at the icon. While I cannot identify most of them, some which are very important to know (Stealth) I can and that’s what matters to me. I want to see if I cannot target a troop at first glance. Since I usually know all the skills by now, I tend to not check the troops by clicking on them anymore and would get a few nasty surprises that way.
Please don’t make them transparent. This game lost SO MUCH COLOR with the UI change already and I’m very happy that I can at least make out something clearly still when so many other things have become incredibly hard for me to see thanks to my vision problems. All the white text is still horrible on my eyes and all the black is depressing enough. Please let’s keep the colorful trait flags!