Of course, banded leaderboards won’t stop us having to deal with Mab Maw Maw Maw Mab Mab Maw Maw Mab Maw Maw Mab Mab Mab Maw Maw all week long. If nothing else, we need to be able to hit the lower ranks as much as they hit us, just to get that variety in…
How is it different than being compared to Ethalion or Autumn Rose? You just picked people on the leaderboard who are level 1000, but they are there not because they are high level, just because they play a lot. A low level who play the same amount will have the same chance, and make the rest of us (who don’t have the time) feel the same when compared to them.
Of course, removing some 50 players from the top 100 leaderboard will benefit other players, but the level of the people who get removed is just not relevant. In addition, it will only benefit the next 50-100 players in line, which is really not much. Saying it as if it benefits the whole playerbase is just plain false.
In comparison, for the higher bands, the benefit is huge, no matter where they’re currently ranked.
- Say that I’m a level 100 who ranks around 10K. Implement banded leaderboards, and now I’m around… 9.5K. Yay!
- Now say that I’m a level 500 who ranks around 10K. Implement banded leaderboards, and suddenly I’m in the top 100, with a real shot for top 10.
Seems fair to you? Not to me though. Imagine you’re that level 100 player, just knowing that the same amount of points that gets you top 10K will get others top 100, just because they’re in a different band, I’m pretty sure it’s going to feel really frustrating. And making the majority of your playerbase feel frustrated is a really, really bad idea.
If you don’t like hearing your own thoughts paraphrased back at you, think different thoughts.
There’s often a difference between what we say and what others hear. Communication is about creating the best match possible between those two things & it’s easy to get wrong.
you think i’m misrepresenting or misunderstanding. I’m not. I’m telling you what i hear.
Words can be like icebergs. There’s the obvious meaning that you see and then there’s the rest, hidden beneath the water.
when our thoughts are ugly, we like it that way.
About that, I’ve been meaning to ask you (I already said it in another thread, but I’m interested in your take of this):
What are you expecting to achieve by having more variety?
I don’t think it would make matches any less boring for you. You’re a top player, so your invade team is unlikely to be worse than mine, yet when I play against anything but a traited frontline Maw, I don’t even have to pay any attention to who the enemy is, just my troops and the board. Assuming it’s the same for you, how can fighting that supposed-variety be any more fun or interesting, seeing how they’re all the same except for the troop art?
all are same but art? so mab is maw ? and maw is mab. they don’t play the same( confused) fighting same 2-3 troops over and over gets boring as @Jainus said. some time it can be just visual, no different then goblins for lower levels I assume. they get bored of those like we get bored of mab/maw/
or atleast I do
Pretty sure I said except Maw. And, well, to a lesser extent a few other troops that may need a slight change of strategy to play against (e.g Mab, Mercy, Gorgotha etc.), but those are also part of the current meta, so it won’t help @Jainus much.
The rest are really just exactly the same to play against. It doesn’t matter one bit to me if my opponent is 4x Celestasia or 4x Peasant - Both are just as easy to beat, without any change of strategy and play style, and without caring what their spell even do, since it doesn’t change my chance to win the match - Assuming they get to fire it at all.
ahh ok, well current meta aside they all easy. that’s why everyone is using said Meta. which is where the boring part comes in . but when they release some more troops matching in power there will be more variety or so I hope. that are strong like Maw/Mab. I assume @Jainus is wishing for this same increased variety.
You actually assume wrong, 95% of the meta (that player base under level 200) is knight coronet, goblins, team/kingdom bonus. Yes team/kingdom bonus is a team composition. The team/kingdom bonus teas have some sort of team bonus or kingdom bonus or both which makes them harder to beat and makes the meta have way more variety. [quote=“mkshandley, post:227, topic:7504”]
that’s why everyone is using said Meta
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The top level player have their own meta but for the larger player base read the above.
Yes I agree that they need to make changes to PvP and that the way it works with Power Level is flawed.
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Why are we not getting any points on successful defenses ? This would help the teams that are 6-8K power level but lacks specific cards to compete… that way all the teams that try to invade it and fails because they’re 4-5K power level trying to get a ton of pts would contribute greatly to elevate that underwhelming 6-8K power lvl team.
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Why not make the points for winning based on RANK ONLY ? Same as usual choose between 3 opponents but low - mid - high based on rank instead of power level.
How often do players actually win defenses?
Power level is decides who has a stronger defence team even though the math of it (which we beleive we discovered) might have some flaws. [quote=“illusion, post:229, topic:7504”]
Why are we not getting any points on successful defenses ?
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This is an excellent question.[quote=“Koolbiird, post:230, topic:7504, full:true”]
How often do players actually win defenses?
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I have 5 successful defences and 38 failed defences.
It depends on rank and of course ur line up, for me when it just resets I win way more on defense like 60-80%, when I reach top 50-100 it drops down to 25-30%.
Lol. Not often.
I just found out that we do get pvp points on successful defences. Harder defence here i come.[quote=“Koolbiird, post:233, topic:7504”]
Lol. Not often.
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Team is not meta goblins but quest goblins and the under level 50 version so i think you would understand why i barely win.
I believe we all experience that on day one. It is day two that the wind is knocked out of your sails. If I get a def win, it because a low level player did not know what they were walking into. I rarely win def.
Seriously? We’re not? I’m pretty sure I get on a defense win about the same amount of points that I lose on a defense loss.
Mine is currently 20 wins to 31 losses. Not too bad, all considering.
Actually it is more for a victory, however i am basing it on my own stats. I got points for a defence victory and -3,-4,-5 for a loss.
I would argue there is no meta at lower levels. You field what you can, and that is most likely whatever you use on invades.
That is amazing, Utterly amazing.
If you saw our “anything goes” meta chances are your teams in the top might have a bad time. Players under 200 that have joined high active guilds actually do have access to a lot of cards but choose to field the aforementioned line-ups i mentioned.
I have one player in my guild under lvl 200. She is using goblins.