I have no idea what you mean… I’m sure there’s plenty of players at higher levels to still have meaningful boards… They’d just have fewer names on them. And devs would set the bands to ensure this.
There’s at least 50-100 players (probably more by now) that are level 1000+ so that (for example) makes a competitive board on its own.
I’ve seen 22k ranked player on pvp, so there’s at least that many playing, and 5% of that is over 1k players. Plenty to set some meaningful higher bands
Most likely. I could look up info on mobile to confirm but it would be harder to locate accurate data on the subject. the app store is not vary accurate about numbers.
The achievements don’t mean much since they don’t cover just current players, but anyone who ever played the game - even for a minute.
For example, you can see how almost 7% of players did not finish the tutorial, 33% did not unlock a second kingdom, and over 60% never won a PvP invade. I would not include all those people in the playerbase.
That is true and only 7% made it to level 100. That means that out of those 22k people playing only 7% over all made it that high from just the steam version which is obvious.
This is true however what we know is that the player base is made up of 4 parts and only our leaderboard reflects 1/4 of that player base. by our i mean steam. steam shares its player base with that of the mobile leaderboard. So only 7% of those that got to level 100 only as sirrian said 5% got to over 200. Assuming that only those playing on steam and mobile are never removed from the list we should wonder why so many people quit the game assuming that they did.
No, they don’t. Each one of the 20k+ who will end up on the lower leaderboard will still have to compete with 20K other people, so for them the benefit is negligible. The ones to benefit are mostly the higher bands who will now each compete with 100-300 other players. I can’t find a justification for this, it just makes no sense unless you think the devs should specifically serve for top players, no matter how few of them are there.
Who said it was worse? It’s just not any better. Since only 0.5% of players can get into top 100, the rest 99.5% will not be any happier from the absence of top players. Whoever is stuck on rank 10K or 5K will still be stuck at about the same place, all while some ‘elites’ get a 200 people leaderboard, all to themselves.
In short, there are 2 reasons to not do this:
It is highly unfair.
It is not worth the time to implement this, for so few players.
My whole starting point was that it allows a better playing field for everyone…
Those level 100 players all have a better shot at the top 10/20/100 as their points aren’t being compared to dhjl or sister or koolibird etc.
So I disagree that’s it’s unfair or solely to the benefit of higher level players…
A better interpretation is that it’s far more of benefit to competitive players… There’d be say five top 100s not one… But you’re right in that the majority who don’t play as much won’t notice much difference…
Whether the benefit is worth the effort for the devs is a different question and a valid one… We all have plenty of things we’d like to see fixed or changed or added and I’m not sure how high this would be on my own list… But I’d like it on the list…
It wouldn’t fix my main gripe at the moment, which is the utter lack of variety I see in pvp enemy teams (which was what this thread was about)…
Thanks @yonizaf for taking the time to think and put arguments around the idea