Update 8.6 Patch Notes

We have given the Campaign system an update to allow players to focus more on playing the game, and less about completing a lot of side-tasks – similar to PvP Seasons.

For a quick explanation, please check out our updated Campaign article, here!

General Changes
  • We have separated the Campaign Pass into 2 parts:
    • A Reward Track, which requires “Stars” to progress
    • 8 Campaign Tasks that can be completed in any order to Bronze, Silver & Gold level over the course of the 10-week Campaign.
  • The Campaign Menu has received a visual update to reflect the new system, and keep it aligned with PvP Seasons.
  • Tapping the Campaign button on the World Map will take players directly to the Campaign menu (the old popup was no longer meaningful).
Campaign Rewards
  • The total rewards available from the 10-week campaign are identical to – or in many cases better than the previous system. New rewards include:
    • The 121 rewards on the main track (including Elite+ Pass rewards)
    • The addition of 24 rewards from the updated Campaign Tasks
Campaign Pre 8.6 8.6 Campaigns
A total of 100 rewards for free players 40 rewards for free players in the Reward Track
100 extra rewards for Elite pass holders 61 extra rewards for Elite pass holders in the Reward Track
20 extra rewards for Elite+ pass holders & 20 bonus stars per week 20 extra rewards for Elite+ pass holders in the Reward Track & 200 bonus Stars on purchase.
An additional 24 rewards can be earned from the updated Campaign Tasks

We have also updated the types of rewards players can earn:

  • The Free Rewards track has been updated and now includes rarer items such as Orbs of Glory
  • The Elite pass track now includes extra books of deeds, shiny mythic tokens, and more.
  • The Elite+ Pass track rewards now include additional shiny mythic tokens.
  • Elite Pass and Elite+ Pass have not changed in price.
Campaign Pass Reward Track
  • Players can now earn 1 Campaign Star when playing most game modes ( Event Battles, PvP Battles, Quests, Explores at Difficulty IV or Higher).
  • Players can still only earn up to 100 Stars each week.
  • Like PvP Seasons, the new Campaign system has a single reward track with a mix of Free and Elite Pass Rewards.
Campaign Tasks

Similar to PvP Seasons, Campaigns now have a set of 8 Tasks, each with 3 Star Levels (Bronze, Silver, Gold). These can be earned over the course of a Campaign.

Earning a Campaign Task Star (Bronze, Silver, or Gold) will give a reward. These rewards are available to all players, and are not part of the Elite or Elite+ passes.

Campaign Tasks have been simplified, so players should progress in the ordinary course of playing battles (there are no longer tasks like earning Glory, or spending resources).

The new Campaign Tasks are:

  • Slayer: Kill Enemies in any battle (except Training)

  • Brawler: Win any battle (except Training)

  • Grave Keeper: Match Skull Gems in any battle (except Training)

  • Mana Master: Match Mana Gems in any battle (except Training)

  • Match Master: Match 4 or more Gems in any battle (except Training)

  • Heroic Master: Destroy Heroic Gems in any battle (except Training)

  • Archmage: Cast Spells in any battle (except Training)

  • Favored Enemy: Kill Enemies in any battle (except Training)

    • The specific Troop Type to kill will change between Campaigns.
  • Campaign Tasks reset with each new Campaign.

Shiny Mythic Troop

We are introducing a Shiny Mythic Troop in each new campaign.

Tokens for the new Shiny Mythic Troop will be in the Elite and Elite+ rewards in the Reward Track. This will allow players to upgrade the Campaign Mythic Troop to a shiny version.

Elite Pass Players will be able to earn Shiny Mythic Tokens to get the Campaign Mythic to Shiny Level 1, while Elite+ Players will be able to earn Shiny Mythic Tokens to get the Campaign Mythic to level 3 (if they complete the reward track).

Shiny Mythic Tokens will go into Shiny Chests 3-4 weeks after the Campaign ends

Please Note: The new Campaign starting next week will use this new System

We have a new Achievement for this update:

  • Taken To Task: Fully complete 2 Campaign Tasks (to Gold level) in a single Campaign.

We are also updating several older achievements to work with recently-updated systems (like the Campaigns and Guild Wars):

  • The Other Side of Dawn: Complete all of your Guild Wars battles in a single event.
  • Olympus Has Fallen: Defeat an opponent in the Palace in a Guild Wars Keep
  • Kingdom Crusher: Reach Tier 5 in a single Legends Reborn event.
  • Defender: Win a PvP Defence Battle in Central Spire.
  • The Midas Touch: Earn 50 Stars in a single Campaign.
  • Hard Taskmaster: Earn 1000 Stars in a single Campaign.
  • Quarter Pounder: Earn 250 Stars in a single Campaign.
  • You Just Have To Task: Earn 2 Stars in a single Campaign.
  • Bronzed and Beautiful: Earn 10 Stars in a single Campaign.

  • We have made some further improvements to Xbox behaviour with how it interacts with the Shop to address the issues that some players were seeing.
    • This is the error:0 and error: 800706BA pop up
  • Guild Wars defence team were causing the location’s team restrictions to apply to other game modes.
  • We have made some further improvements to Guild Wars to optimize performance.
  • We have fixed an assortment of smaller issues.

5 Likes

never a dull moment it seems :sweat_smile:

2 Likes

what even is this week.

11 Likes

8.6 is an update to Campaigns, along with some early game improvements - I’ll be working furiously to update the Campaign article so there is some information in the meantime, as patch notes likely will not be available till tomorrow.

Please if you can, hold off any questions that would be answered by playing the updated Campaigns, patch notes or reading article, until after they are live.

7 Likes

So just a new campaign layout, got it

1 Like

Disappointing. Release pushed without patch notes and focused on “fixes” that are exactly not what the dedicated community is screaming for. :disappointed_face:

10 Likes

From the page, it looks like more than that. Campaign tasks are switching to more like PvP? We get stars from battles, not completing tasks? So, do 100 battles a week to upgrade the campaign artifact, and do tasks to get the other rewards.
Plus a new level of paid rewards, I think?

Yeah, that sucks. Sounds accidental, but still not good.

After looking at the screenshots: My disappointment is immeasurable, and my day is ruined.

Zuul-Emo, correct, tasks similar to PVP. They did not add new levels from what I can tell, there’s always been Elite+ that pushes you beyond 1000 stars (to 1200).

5 Likes

Was there always 3 levels? I thought there was 2. There was free and paid (with more stars beyong 1000), but now it’s listing normal/free, elite and elite+. I never paid, so I might be wrong, but I thought that was a split among the paid into two different levels.

There was always free, Elite and Elite Plus pass.

1 Like

I’m seriously hoping 8.6 is more than just Campaign Remastered.. again

2 Likes

8.6 and 8.7 are smaller updates, as 8.8 I believe is PVP & GW focused.

6 Likes

So where do Bastions fit into this timeline?

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Later than 8.8

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So when is Maelstrom Dago’Nath coming to the Soulforge? I bought the Elite Pass hoping I had what I needed to craft him :man_shrugging: :man_shrugging: :man_shrugging:

A recent dev post said that a major focus moving forward was reducing daily choreload, which I think is the biggest thing driving players away right now. The post specifically mentioned that this update would streamline campaigns. I understand that that might have changed, we can’t see patch notes yet, etc.

The problem is that campaigns currently autocomplete in the background during Monday’s underspire/guild sigils/pvp; they contribute literally nothing to the choreload. You could completely remove campaigns from the game and players wouldn’t feel any less frustrated.

90% of the daily grind is PVP. If I could get one short message to the dev team as 8.8(?) is being planned, it would be that the needle on choreload hasn’t moved yet; please don’t consider the problem solved. PVP is what needs addressing. It takes forever and crowds out everything else in the game.

Unrelated, thanks for your phenomenal work on these forums Jeto. It’s really been a pleasure to see the last few months.

21 Likes

They did change the PvP raven frequency, which did reduce some of the choreload. I can get away with far fewer PvP battles than before, but can see how it doesn’t help those who still aim to complete the PvP pass or aim for specific ranks. I care more about gold marks than Immortals, so I do the bare minimum and drop to Ruby when I can for extra marks.

I’d love to see it further reduced though.

2 Likes

Whats the difference if those are still ‘play to perform’ campaing? Just a brand new clothes on the same dead body

1 Like

How in Joe Pesci’s name are notifications still broken!? You’re a mobile game.

6 Likes

Yeah its weird… the streamlining could have been ‘just do 100 battles and get 100 stars’ but we still have the three objectives gating progress… I don’t understand why those three tasks are still there if you’re capped at +100 stars for each campaign week.