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Troops that explodes

It would be nice if you could at least adjust the mana cost of these troops/weapons that was hit with the explosion nerf, as all of them was nerfed. You just decided to move on without doing much for these troops. The World Breaker was adjusted by 2 mana cost only, it’s not enough.

If some people want to come with some ideas of what the new mana cost should be per Troops/Weapons that explode, please feel free to share it.

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I was trying to come up with an idea that looks realistic and not too difficulty to code, by reducing the mana cost to the exploder troops. I did not made this thread so you could hijack it with your thread, where you indirectly is telling me, “look at my suggestion, it’s better”. Reducing the mana cost of a few troops seems realistic even if I don’t know much about coding.