Bone Dragon Mana Cost


#1

This is a request to increase Bone Dragon Mana Cost.
Now that with traits (put in something that boosts purple mana such as a spider) Bone Dragon will latest on turn 2 be full mana, and will kill your first and quite possibly second troop by turn 3, maybe that mana cost of 14 is a bit low?

Basically since traits a LOT of abilities and mana costs should be looked at again.


#2

I was thinking more along the lines of nerfing its ratio. Since it fills the entire board with skulls if it hits a troop that’s lvl20 etc. And because of how boring ascension/lvl20 stats are, now everything has armor…


#3

I’m just wondering how long it will be for the first pass of re-balancing. I know its a ton of work, but I’m sick of Goblins/Trueshot teams.

Of course I finally caved and started using a trueshot team, since they just kill so quickly.


#4

The staff are looking into stat adjustment atm. I say give it another month before hearing back on any particular conclusion for that.

Once armor isn’t 30+ per troop, we might see some balance shifts teamwise. Then we can start worrying about any nerfing concerns.


#5

Agree that this needs looking at… Maybe both the boost ratio and mana cost… But first a realignment of stats so that not everything has 25 armour…


#6

Literally 75% of the forum…ermahgerd nerf plox


#7