Back when Gems was celebrating it’s 5 year anniversary/birthday, @awryan had a thread asking players to list 5 things we were about the game for which we were thankful. I am thankful that we have a diverse gaming community that is passionate enough to complain, and a support staff that is patient enough to listen to those complaints.
THIS: Bug Reports. While we might not always agree as to what is a bug vs not a bug, with players such as @Mithran working diligently to explain why some things are bugs, the game will continue to improve.
I will do my best to abstain from commenting in Bug Reports, so that his comments get the attention they deserve. Specifically, the Bug/Not a Bug reports on Sacrifice and Infernus.
THAT: The Dev Team. I love them all. They are the ones that created this game that I love, and keep it running. Yeah, there are some things that get me pounding my head against the wall, but by and large, I love matching those little Red and Brown gems and snatching victory out of the jaws of defeat. Or talons. Claws? The artwork on these cards is amazing, and sometimes a little confusing.
What is Queen Xochi doing here? I’m thinking she’s shredding one of the banners from my most recent Orctoberfest bonfire, but it could be she’s generating sparks from scraping against my armor. I don’t know, I lost enough brain cells yesterday. I tend to ramble…
ALSO: And a Few Other Things: @igniteice came up with an awesome use for extra ingots in his thread:
Like I have previously demonstrated, I tend to ramble. And get distracted by shiny objects. Or Talons/Claws headed in my direction. But his thread got me thinking about other items collecting dust in my inventory, as well as things I need to obtain in large quantities. Other than Gold, of course…
To be clear, I am no end gamer. I require a substantial amount of mythical creatures, and quite a few other things as well. Some of these things I thought up before. Perhaps now is the time to bring them up again. Perhaps not. Concussions have taken their toll. Too many Elveses to butt heads with these days.
I don’t really need Power Orbs, but other players do. It’s not always about me. One way to help them would be to remove the Chaos Orb as a reward and introduce instead a new reward, the Chaos Token. Perhaps this could be called an Orc’oin.
Then players could visit the new Global Goblin Bank of Zaejin, and access their Minor and Major Orb Banks. After depositing the Minor/Major Orc’oin into the respective Bank slot, an Orb would be dispensed. Every 4th and 8th reward item would be Clan, the 11th would be Ascension, the other 8 an even split of Frustration and Disappointment. In this fashion, players would no longer be held to the will of Rngeesus.
There would also be slot machines available (Goblins are gamblers by nature) where unwanted orbs could be inserted with a chance (for a nominal fee) to become a token of Cedric (or the other Medal components).
Pet Food can be crafted in the Soul Forge, and also obtained from excess quantities of mythic pets. The problem with this is that the quantities are insufficient for the average player. I tried using Green Gems to craft green pet food, and the most obvious outcome I noticed, other than that i still needed more green food, was that I didn’t have enough Green Gems to craft Divine Protector the next time it arrived in the Soul Forge.
And yet, a solution is at hand: Soylent Blue I currently have in my inventory, 1145 Ice Worms, 1014 Giant Crabs, 917 Hammerheads, and 16 “Not my queen” Mabs. I can already Disenchant them for souls. Why not repurpose them in another, perhapes even more humane way, to help sustain my starving Blue Pets Minnow, Dr Sno, and Shrynx; that are stuck at levels 10, 15, and 15 respectively.
Other creature colors could be used to create respective food. For example, Soylent Green could be… Goblins? Soylent Green is Goblins? Who authorized this. I am outraged. Let’s just stick to Soylent Blue. I have enough Green Pet food anyway.
I would like to see future mythics tied to faction teams. A horned Rattigar, that could summon others would help. A Harpy that inflicted Stun, so that the enemy Harpy 5% summon didn’t trigger as often. A Setauri that cleansed, a Lapina that disenchants…
idk, I get that it is supposed to be a challenge. Without a chance to summon more troops, that challenge is often too much for me. Seriously, Fourteen level 300 Harpies are crazy hard to defeat. Any Dev who doesn’t think so should try it sometime. Even at level 200 they were a pain.
And if not a Mythic troop, than perhaps just add another new Legendary “Specialist” troop, or even a mercenary. One that could ‘assimilate’ and fight as any race. I had this dream one time…nah, that is for another thread.
Feel free to ignore, comment or add on ideas as y’all see fit.
And if you know what Queen Xochi is doing, please let me know. For the Horde.