Things that make you angry while playing GoW

Goblin teams in GW. C’mon people; we can do better.

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I could go obviously with the pathetic care given to the french translation of this game and the total incompetence of the few people involved in this fiasco (french translator, devs) but no… today will be about the medals:

So if I understand well, the medals selected cannot be tied to a GW defense team so when my GW def team of the day requires lets say 3 orpheus medals, I cannot go play with 3 gaard medals the whole day because then the players facing my GW defense will not face 3 orpheus medals but 3 Gaard? :roll_eyes:

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They talk about how they don’t want players to be min/maxing medals used, but now players are sabotaging their own play experience in the sake of min/maxing medals. The system seems a wee bit flawed, huh?

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What do you want, to strategise or something? Get outta here, this ain’t Candy Crush! (/s)

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:rofl::rofl::rofl: just a slighlty bit flawed… But Im not surprised.
Different prob but also annoying is the fact we cant choose between different teams to play the Pet rescue (other than changing all the troops manually). Early lvls I would go with another team than the last ones. :persevere:

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Medals should be attached to individual freaking teams like most other parts of the game … obviously …

Of course this is rather hypothetical for those players who can’t really waste their lives trying to get something bigger than an Ultra medal. So the system is (also) flawed.

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Until someone… anyone… Can play GoW for more than 10 matches a day (now a days)… That works for IP2. They’ll never truly understand the plight of those who have to change their medals 10+ times a day. Due to reasons already voiced by others before me.

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I was under the impression that if you set your medals for defence before reset they became locked in at reset and you could change your attack medals thereafter without compromising the defence you set???
If that’s not the case then it is reminiscent of when we had to spend gems on class changes during wars itself

Imagine if we ever got to a point where itd take 100+ matches per day to “keep up” oh my

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Haha yeah. We are way, way beyond that paltry requirement. Anyone who has done a full faction Tuesday run sees a 100 fights as a warm up lol.
Something in the region of 400 fights is in order for the non gem rich or factions like amanthrax that have very limited shortcut potential.

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Why stop there?

We have to think “bigger picture” here.

We already can pay the game the gems we collect or buy to buy pets, champion levels, and various other means of advancement in the game, right? So, let’s take the next logical step here. Why not invent a system where we can pay gems to skip the tedium of actually playing the game and jump straight to the rewards? :crazy_face:

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Did you know that you can start a GW battle with only 1 Gem of a particular colour on the board?

Me neither!!

I guess at least I didn’t have to worry about losing… (/s it actually sucks – we get no defence results.)

Team shared because ijdgaf – it’s not like I’ll reach a Bracket with 6 days of actual competition any day soon :stuck_out_tongue:.

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I don’t remember if it was a GW thread, a Medal thread, or even just a random thread, but it was stated by a dev that medals were not locked at reset to GW teams. Though they should be.

Or would be, if we could ever assign medals to teams, like that one thread suggested. Or was there more than one thread suggesting that?

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Medals dont, and neither do class talents.

The only things that are locked in:

4 Troops
Class
Banner

Everything else can be changed.

Well that’s BS. My B2 guild said that was the case. An absolute crock of shite. This is why top B1 teams wait all week to actually attack. I have long since advocated that penalties for non daily wars completion should be employed to create a more level playing field. The devs want the playing field to be like a sand dune, with rocks. Rofl
EDIT
They stick their triple nysha in for the week and hope it pays off. Then they actually start fighting. And if course mixer is now back on the agenda; right Cracka?

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So, as of recent, I’ve been having some weird RNG during Mythic exclusivity weeks.

I’ve spent approximately 3,300 gem keys total pursuing the last and current Mythic, only to have the lower drop percentage “Mythic Ingot” land for me six times.

I’m like, “game, really?!”

Game’s like, “you should feel special.”

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Some do. Some don’t. Don’t make blanket statements. Other than orpheus medals and anu in some teams; the actual benefit from medals is marginal - even 3xnysha. If you lose with a team having 3xnysha, odds are you’d have lost without them being equipped.

You might end up liking the current situation soon, too. So bask in it.

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Annnnd we know those stats can’t be manipulate

More like .2%

It has been in a pattern during 4.x that they release content that is barely good enough to be playable, and that’s it, it never gets improved. Explore was revamped, and if you earn a medal, it takes ELEVEN clicks to get to the next battle. There was much complaining, yet nothing has been done to address this. Some people figured out you could make a macro to perform these 11 clicks by holding down a button, they were promptly banned for their efforts.

They made an honor system that we still don’t understand. Apparently get honor from random strangers in global is vastly superior to getting it from your guildies that actually care about you. You get 2 honors per day, yet the system allows you to waste these precious honors on people that are already revered, without warning. Nothing has been done about this either.

We got medals. They put them in the worst possible spot, the world map. They are universal for all your teams, even defense teams. If you change up a delve team, you have to go all the way back to the world map to change your medal for it, and doing so undoes all the changes you made to the delve team. This is a daily inconvenience for everyone and again, nothing has been done about this.

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