Stellarix is stupidly overpowered. Change the 3x back to 2.1

GoW with a sense??? That’s something new.

Personally l prefer very imbalanced game with overpowered, instant kill, lethal troops - 1 cast and al are dead.

I do not have time to play per day 2-4-6-10 hours. I like swift turn around.

so how did you manage to play this game before Stella appeared? Miserable and painful playing? Or actually having a little fun actually building something? Meh, hope you weren’t the ‘click till my finger hurts’ pathfinders fan.

I play in shorts, so it’s / was ok.

At first Infernus, then Zuul, Tesla, Mistralus, Dia. Now is Stellarix.

And l absolutely don’t want to go back.

Regarding fun, this game for me is just a free 30min filler during my travels. And during that time the game is fine, acceptable.

Regarding Journey, no, l don’t like it. Still do for the guild.

Wow ignore makes this thread more bareable.

As strog just said. There will always be a meta. And people wanting easy wins will always want nerfs. So with blood frenzy if they listen to the loud minority and nerf any of these strong troops the nerfers will just target whatever meta to take their place.

For example theyll want gray king nerfed. Gray king rolls stellarix teams btw…

2 Likes

Gray King and Aquaticus, for me

Depends on the day. I usually want a mana generator. Purple day with leprechaun is stupid easy. Green day is annoying becsuse beetrix gives them an extra cleanser.

Funny how the issue isnt usually stellarix but what you can put around him…

Teams like this are a FAR greater irritant than stellarix. Stellarix on their team lets you shut down their whole team with one freeze. Not so with impervious troops.

Case and point

This team is effectively destroyed. A freeze on stellarix lets you kill the more dangerous troops first. Stellarix is priority 3 on their team

On green day i lose more games due to queen cheatertrix and zuul 2 than to stellarx.

Even easier. I far prefer fighting stellarix teams on green day. Kill the wand and they are done. Its that easy

I’m gonna ask this again… a slightly different way.

Too strong FOR WHAT?! Too strong for people, who do not have all day to play a phone game, to get all their daily junk done in a timely fashion? Too strong for another person, who does not have all day to play a phone game, to grind out some explore 12? Too strong for people trying to get to level 500 delves? Too strong for people trying to close final rewards in events? Or just too strong for pvp?

These tools exist because of the enemy power scaling in non-pvp modes. Without strong tools to deal with that power scaling in a timely way, the game becomes a place where fun goes to die.

PvP (and it’s equally silly / fake / MIA sibling, Guild Wars) is the only mode where the computer enemy (that’s right it’s not really pvp!) uses a class and a weapon. That is why it’s the only mode where any classes and/or weapons are a “problem.”

Now I win about 90% of all blood frenzy battles against wand/stella/tak teams. I personally do not consider losing 10% a problem. Especially, since it happens very quickly. What I do find to be a problem is the lack of fun, facing all the same teams. But, no matter what gets nerfed, there is still always gonna be a “best” team that everyone will use. A meta. Maybe we will win 100%, while bored instead of 90%. Yay?

So anyway, if you want to argue it’s no fun playing all the same meta teams in every area? I agree. Nerfing will not change that problem other than changing which team you get to fight over and over again.

If you want to argue that it’s bad to lose any pvp? Meh. It’s annoying, but not as annoying as slowing the rest of the entire game, down to a crawl.

I’m starting to think the only way to fix pvp, wiithout bricking the rest of the game (seriously people, quit asking for that!!! :rage:) is to make it like Arena, without the draft. In other words, no classes and no weapons, but everything else is fair game if it fits the restrictions.

7 Likes

Without elementalist blood frenzy would be impossible

Too strong IN ANY KIND of usage. Thats why it HAS to be nerfed.

Pahtfinders died for much much lower - they had 99% chance to loop and turn the match into ‘drop your controller and watch’ show. This dragon does it faster, tho, you won’t get tired because it will smash you to pieces in 4 turns at max.

1 Like

No no no. Dont you understand? You are lucky that you win 90% of your blood frenzy! It cant be skill!

At least thats what someone here said…

Whats that you say!? Aquaticus makes you immune to stellaris!? No way hes op!

This stellarix cast 3 times didnt do squat. Long as you can pop their wand which isnt hard

I have stellarix and dont use him in blood frenzy. Hes not op. On a player team vs frenzy hes a liability

The biggest issue isnt stellarix. Its whats around him. I had a full team killed wand and stellarix but then their zuul 2.0 looped and killed me. See me calling for a nerf though? Guess what people. You play blood frenzy you might lose!

Oh 1 mythic card actually counters it to some extent, what a relief! God thanks mythics are easily craftable in this game and can be targeted by any players. So, if you want to counter it, just craft Aquaticus.
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Stellarix makes E12 token grinding so much faster than anything else, being able to 2 shot the whole enemy team. Nerfing it would cause a lot of people, myself included, to quit playing GOW. Besides, as others have pointed out, Stellarix getting frozen would really hinder the whole team, plus it can also be silenced or instakilled. So it’s definitely NOT unbeatable by any means. Therefore, it needs to be left alone.

3 Likes

I believe the part “I don’t have much time” implies you should take better care of real life rather than discussing obviously-gonna-be-nerfed changes on some forum. Not to say e12 with dia is quite as fast with up to 10s difference at most. Oh, it doesn’t self-loop. I’ll give you a hint - find a good generator for it and voila - it’s just as fast AND not an imbalanced card as you have to bring someone else with it. Moreover, most of the time Dia actually PASSES the turn to the other side.

Theres what happens when i use it. I lost this battle with stellarix. I thought he was op

I suggest everyone just ignore dracolich. Hes clearly just aruging to argue at this point. It makes this thread much more enjoyable

Oh look at that. The go to stellarix green day team completely locked down. The only time i lose to stellarix is when wand or bee save it on green day.

Next battle. Sometimes stellarix will be the last one i kill because his every color kills their team when frozen. He aint op

1 Like

The pathfinder nerf already made 100s of active people leave on every platform. Nerfing another beloved troop, class or weapon will only lead to 1 thing. The end of GoW even earlier, because there are no players left …

4 Likes

O’Really…

HOW does it hurt you in ANY other mode? How? I’ll answer… IT DOES NOT!! In fact, I would bet it helps you because you have guild mates using these things to complete events. When you can tell me how any of these troops or weapons hurt you in the REST of GoW, I will listen. I’m waiting…

5 Likes

haha… Well I’m not sure I’d claim it as my skill. But I’d claim it as a long time in game and all that comes with that. I’d also say that is the point!