egris with 2 finesse is the new todd with 2 perseverance, great for ToD because of the scaling damage. Was hoping it was yellow/stryx, glad it is.
pq3 pvp is coming and im not happy
[PVP_VP_BONUS_SCORING_ENEMY_ONE_SHOT_DESC]
You killed an enemy in a single shot
PVP_VP_BONUS_SCORING_EXTRA_MOVES_EIGHT_DESC]
Received 8 or more extra moves
[PVP_VP_BONUS_SCORING_TURN_COUNT_TWO_DESC]
Won in 2 turns or less
[REGION_BONUS_DESCRIPTION]
Win 5 Battles in this region for bonus Silver Marks.
I donât play PQ3 so Iâm not familiar. What donât you like about it?
pq3 have 3 leagues
1st league,any color and any weapon
2nd league, yellow color and any yellow weapon
3rd league,blue color and blue sword or spear weapon
(color and weapon change every week)
30 matches every day,10+10+10
need 10 win a row and one hit to having maximum points,lose match multi points going to zero and need again 10 win a row
to promotion next league needed 2 weeks with maximum points every day.
we definitely have to think that they are 2 different games with different mechanisms, in pq3 you have a character that attacks another, while in gow we have 4 cards that attack 4 other cards
I hope they donât replace the new pvp with what we have now and just have both together
Thank you for the rundown. Since it seems to be happening, I agree it would be nice if it were an addition rather than a replacement.
Eep, eep, alas, alack!
As time has passed, the two games have become quite close to each other.
For example, the 2.4 patch notes for PQ3 just released and they are importing Shrines and Headstart Boosters from GoW into PQ3.
Regarding PvP, if GoW required PvP to be played with the hero on each side and rolled up the stats of the other 3 cards into the heroâs stats on both sides as 1 v 1 (while still having access to those cardsâ spells), you would end up with roughly the same PvP system.
For context: Jeto just posted some of the new PvP league scoring bonuses coming with the update there. Some of the bonuses make no sense here in GoW (such as the match 9s, heroic effort = earn a treasure map from combos in a single turn in GoW, no Ultimate spells in GoW, etc.). Just an idea of things how the devs might add new scoring methods to league PvP in GoW.
Ah. How to save money on development costs: deliver the same update to both games.
Just gotta make both games the same first.
Donât they look too ânon-Krystaranâ? Electricity, English texts here and there. Nobody cares?..
Well, the electricity and modern/steampunk vibe wouldnât seem too out-of-place to me if you stuck it with Adana. Adana being âthe Kingdom of Progressâ (or whatever the precise nomenclature is) after all.
I do get a vibe thatâs something of a cross between Circus Electrique and Darkest Dungeon, though.
An invite to lore discussion?
Electricity is normal enough, because of Adana. There seems to be at least 3 main power systems there, the classic steam engine, Edisonâs direct current, and Teslaâs alternating current. Itâs possible other kingdoms are adapting it.
Still, the troops didnât seem to fit in with Krystaran, but then, they kinda is not one yet right now, with Mydnight lore.
Light spoiler ahead : Mydnight was a city lost in time, cursed by Khronos to be trapped in pocket dimension, only appearing every century, in different location. Itâs only at the end of the campaign that the curse was broken, and Mydnight got a permanent location.
So unlike Hellcrag and Vulpacea, which is always there but hidden somehow, this one might be more complicated, involving alternative universes, like Nexusâ lore.
And itâs possible that alternative universe is our Earth, as Mydnight have some Gothic and Victorian period element, with fantasy daemon corruption. Time traveling might be part of it too somehow. Maybe this wandering circus was even on Earth at some point, which would explain some English words here like ticket, popcorn, and candy.
More will become clear with Mydnightâs questline, and its own faction story. I didnât expect it will explain everything clearly though, like we might never understand why Khronos cursed this kingdom in the first place.
Or⌠I just make up crap to explain away art errors.
Solarithus. cough cough.
as a reference:
Is 2 mana savings worth a lot less damage and a less damage focused 3rd trait? Iâm not high on these troops personally. Unlike Giant Gems, youâre setting up a full board explode misfiring Dragon Gems converting a color to dragon gems of the same color. ⌠yeah⌠uh⌠Iâm not liking these at all. Theyâre not bosses, so that might be an upside.
Skellarix is a lot more interesting, since it makes 3 Elemental Stars and 3 Umbral Stars. Idonât think itâs good still, since 3 of each is too low to be reliable and 1.3x magic instead of 2x magic is sad.
another empowered to deal with in the future. Draxxius is also also Brown to Skulls, but is Blue/Purple.
I hope thereâs not 52 of these thingsâŚ
Feeds into itself like Alderfather, Divine Ishbaala and is a blue troop, which is a rarity. Terror is an annoying 3rd trait and it also inflicts terror on cast. Seems very strong⌠though Terror doesnât actually do anything if they donât get their turn back
Why is a Red/Blue troop so focused on Purple synergies which does it nothing?
Did anyone want an Elemaugrim that skips team synergy gimmicks for random gem spawn numbers? ⌠3rd trait will make it stronger, but random gem generator is a bit of a deal breaker.
December mythic. seems absolutely terrible to me. Spell effect stuns and knocks them to the back, but has a trait that needs a stunned enemy to stay in the front. Ok then. A player can pretend this troop is good by using The Wild Queen and The Wild King on the same team, but donât let them fool you. Those 2 other mythics can easily win without Caprichor.
Interesting⌠Theyâre both almost good/busted, but⌠15 gem mix isnât the greatest unless that extra turn triggers, and an enemy dying to convert isnt super reliable⌠into a non-guaranteed conversion that could just give the AI multiple extra turns.
Lv 1: Hunt
Lv 5: Dark Hunger maybe? all 3 arenât amazing
Lv 10: Plaguebearer/Shadowsâ Call. Iâd go Plaguebearer though
Lv 20: Duskâs Aura/Backup. Duskâs Aura is my pick for offense.
Lv 40: Stealthy
Lv 70: Dodge is best, but Dark Venom for a purple synergy team otherwise and Delirium if youâre fighting someone with Bleed/Poison
Lv 100: Rising Shadows
Thereâs so many other purple based classes, I dont know if this is going to do anything. Mystics is a specific subset and Purple Mystics is hyper narrow on troop choices⌠Oddly enough, this Mystic class doesnât get the Arcane tree with the lv 100 mystic talent.
Between Archmagus, Thief, Orbweaver, Sorcerer, Necromancer, Assassin etc⌠do I need this class?
I guess if thereâs some oddly specific fringe case where Iâm using a purple hero weapon or a purple generator and a hero weapon as a primary win condition where a few extra magic matching purple gems can make a difference⌠I can think of one, but⌠wtf.
Theyâre cooking something. PvP shop? Top 3 in the league reward?
Temporal Scythe looks like the new Wild Orb
Solarithus is the inevitably the one we will all get multiple copies of
Caprichor⌠sigh. Tank mythics. Why? So much mana for so little value.
Would be nice to have Stellarix in Nexus and Solarithus in Adana. At least give them some synergies with kingdom troopsâŚ
Looks like the books of deeds bottleneck may be loosening⌠Weâll see by how much
Or it might be tightening, as in its grip on our wallet. Iâd like to see the price tag and level of commitment before even considering to feel optimistic about it.
Regarding Solarithus and itsâ spell? Thatâs something we see when an upcoming troop has a spell whose name is identical to the name of a spell on an already existing troop. (In this case, S.O.L.A.R.) Which means the database pulls the spell information from the already existing troop; the developers ought to fix that at some point, but Iâm not holding my breath for that until somebody double-checks things. This isnât anywhere close to the first time this has happened, however, and it is something that theyâve always caught and corrected pre-release in the past.
As for Caprichor? Wouldnât the âboost my Attack, Armor, Lifeâ part of the spell make more sense for a Tauros, since thatâs really their thing? Not that it mattered when I asked this question for Bile Blackheart, but stillâŚ
And the Midnight Queen and double conversion? You can add Qilin to the list of double converters who can refill themselves.
I really thought that the new Night Weaver class was going to give a half mana start to mystics as the final trait. Extra magic is powerful, but we have the gem dragons and the future astral dragons for that.
There could have been some new compositions that could have been powerful with a faster start. (Beetrix with Daisyâs cudgel, even the upcoming campaign mythic comes to mind)
This class definitely feels like a mix of the Assassin and Corsair, and am interested to see if has hidden potential.
Has anyone already determined which of the 4 Purple âmagicâ kingdoms will hit level 30 first?
And would they care to share that info ?