Sirrian told me that the very fact that we were searching those files was “part of the fun”.
I believe they are just working on 2.0.0 a lot at the moment as we’ve already heard a couple times that it was to be released “in a few weeks” although we haven’t seen any previews yet
Since I know it’ll be posted either here or The Lounge eventually, I might as well bring it up.
Lets just say I’m looking forward to the upcoming weeks.
(WARNING: Ordered by level of spoilerificness.)
Mild: Everyone’s “favorite” kingdom is getting a new troop(s?). =P
Medium: A glimpse at the upcoming kingdom’s troops. Beauty and the Beast!
Spicy: And we’ll finally be getting the firssst kingdom with 10 troopsss!
Won’t be saying anything more than that, though I’m sure someone will just throw up pictures (and names/spells/etc.) and ruin all the fun anyways.
Your last spoiler hardly seems fair, to the point that I suspect the data will be changed before the troop is released. Blighted Lands and Drifting Sands still have only seven troops apiece. Why give a kingdom ten before those get eight? I suppose it’s possible that the tenth troop could come after two BL/DS events, but your wording makes it seem like that event is coming pretty soon.
[spoiler] First time that two troops are announced…
Her spell implies a transformation so she alternates between each “face” when you invoke her → can be wrong because of their different rarity
One actual troop of this kingdom is fired to another kingdom (Swanplash → Forest Thorns???)
In all cases, it’s very strange because both troops have different colors which means different arcane…
Will we have two different chests during the same week? Maybe we have to save glory for next week.
[/spoiler]
Also, some details for the curious on the troop Tacet found artwork for. Standard disclaimers apply, this isn’t yet released so it’s subject to change at any time. I suspect the formulas in particular are preliminary, or else that my reverse-engineering will require updates, because the scaling seems off for the damage component at the very least.
NOBEND BROTHERS
Epic Marauder
Go Crazy Go Crazy (13 Red/Brown)
All enemies lose [(Magic+1) / 2] Attack. OR Deal [(Magic+1) / 2] damage to all enemies. Gain an Extra Turn. OR Explode [(Magic+1) / 2] random Gems.
(Fire Heart, Jinx, Agile)
All for fun, and fun for all!#6204
LEVEL: MAX
ATTACK: 17
LIFE: 33
ARMOR: 10
MAGIC: 4
At the very least, it looks like it’s finally time to get some stones for Jarl and Sheggra.
…This thread is starting to look like a CIA document.
At first, I thought it was gonna be like burn, but for mana, except it would occur at the end of the turn (for obvious reasons), but since it reads “Boosted by my magic”, I guess it’s not.
Though I guess that’s the first spell description having “Boosted by my magic”, wich is a stupid spell desc’ as spells are always boosted by magic… So I guess we just don’t have enough information to figure it out properly
Right, which is what Moloch does (though he does true damage). Since it’s not being spelled out here, I wonder if “Mana Burn” is going to become a more common effect, with its own info box, akin to “Destroy Gems” and “Remove Gems.”