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[REPORTED] Terra Wyrm explodes Skulls, not Gems

Platform, device version and operating system:

Screenshot or image:
Exhibit 1: Terra Wyrm skill “Crystal Blast”

Exhibit 2: Crystal Blast definition in game files, see last entry that says “ExplodeColor”, 3, and “Skull”.

What you were expecting to happen, and what actually happened:
Description of Terra Wyrm indicates that 3 Gems are being exploded, when in reality it’s 3 Skulls.

How often does this happen? When did it begin happening?
Happens whenever Terra Wyrm’s skill is used.

Steps to make it happen again
Play a battle with Terra Wyrm in your troops, and trigger it. Observe what is being exploded.


It would be interesting to have a board with no skulls at all and cast Terra Wyrm to show this in action.

UPDATE: I was able to reproduce that situation using Anubite Warrior. The Terra Wyrm, indeed, explodes 3 skulls. A simple change in the wording of the spell should suffice.


It doesn’t crash the game though, I call that progress :man_shrugging:


Whoever can’t code for shit on the staff (or outside contractor) can’t be worth this bargain bin quality of work.
505 Games valued your company for a net worth of 4.5 million dollars.

Microtransactions at that level shouldn’t equate to a micro worth of QA assurance.

In fact, the next $10 season pass should be given for free to all your players who have accounts longer than a year old as to say thanks for helping us be acquired at that value despite all the head aches 90% of our new content brings due to zero of the money being applied to QA.

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OMFG this could be caught by a simple test lol, not even QA needed.

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Hey all,

Reported this to the team already and should see a fix coming through soon.

Jeto - Support Human :woman_mage:t2: