It’s a slightly different kind of repetitive. There’s so many levels of nuance in all the comparisons.
In Explore, I’m aiming to finish fast. I’m using a team that wins in 2-3 moves and beating levels at a rate faster than 1/minute. My brain is off, I can do this while watching TV or a stream.
In PvP, I’m aiming to finish fast, win or lose. With most of my teams, I still manage slightly faster than 1/minute if I retreat from battles I know I’ll lose as soon as it turns bad. Again, my brain is off.
Even in pet rescue, my brain is off. My team wins. Eventually.
In all of the game’s grindy modes, you don’t have to invest a lot of brainpower if you don’t want to. The cost of a loss is minimal, and you get to try again as many times as you want.
In sigil-based modes you can’t turn off your brain. Every choice has consequences. I’ve still got 10 Invasion sigils stored up because it takes me dramatically longer to play each game and it stresses me out. If I lose, someone else in my guild has to pick up my slack. So I try harder. GW is similar, but limited to 5/day total and the consequences of my screwups are not as good. The difference between portal 9 and 10 is pretty big. Nobody gets kicked from Rank 4 to Rank 30 in one bad GW, and even that difference in prizes isn’t as significant.
The snap-back will be, “It’s not about maximizing all rewards” and that’s great, maybe for you. For a lot of players, it is. I like being in a competitive guild, the cost of being there is I don’t want to look like I’m slacking off. I don’t like Raids because on a bad luck week it looks like “I didn’t try” more so than Invasions.
Honestly I could shed a lot of my frustration if we had more visible stats about events. A few months ago the devs asked exactly this and it’s never found its way onto their priority list. Right now, all my guild (and me) can see is:
- My boss level.
- My total score.
That doesn’t tell you much. If I have a high score, I could’ve had a fantastic Tier IV run or I could’ve bought a dozen Tier VIIs and lost 50% of my matches. No indicator. I wish I could display and analyze this information without using a notebook:
- Total sigils spent.
- Win/loss record.
Then I can say something like, “Wow, this raid was a bad run, I only won 45% of my matches and most other people with my score used far fewer sigils.” Instead, I can look at the chart and say things like, “Wow, I’m in the bottom third of the guild, wtf, am I using the wrong team?”
I’d also be able to answer questions like, “Does the guild spend more sigils on one mode?” that might reveal imbalances.