I would like a game mode that lets me fight a raid/invasion battle. I’d like this mode to let me either unlock or just use a slider to manipulate the boss level. Ideally, I could pick any kingdom/creature type vs. any Zuul’goth set, but I’d be just as happy if it were locked to “just this week’s roster.”
I want this because these modes feel like teambuilding challenges, but often I take the first viable-looking team and never experiment. Sigils are very valuable, so I can’t spend 5-10 matches playing with a crazy brew to see if it’s worth it. My guild tends to discuss and collaborate, but sometimes we have an idea and no one wants to waste the sigils to find out of it’s good.
This mode would let me try out different team permutations and see how they work. Considering the design of Raid Bosses in particular seems to be “teams that thwart your team’s natural advantages”, I think it’s important to give players a way to experiment with crazy brews.
I don’t care if it has the same/less/no rewards. The “rewards” from this mode are “I might squeeze out a few more wins in the real deal”.