I hope I put this topic in a good category.
I wonder how fast can you submit a bugfix to all platforms?
As a developer (web) after I finished the coding and tested locally, I submit to git then deploy it to test server, test again, then request a review from the boss and the client.
After that if all ok with the bugfix, I deploy it to the production server.
If the bug is small then it takes just hours or less, if its bigger then few days, or its huge, then it takes more time.
So I’m just curious, what is your workflow in this case?
I know game development is way more different than web development, that is why I started the topic.