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No Heart of Rage Support Group

I suspect it’ll happen, but only via Flash Offers and elite (lol) pa$$ rewards. This is likely another example of “cause pain for the customer, then sell the painkiller”.


Am i here right at the (No) Tarot Support Group?

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Well gang, I’m officially kicked out of the club at key 180. Good luck to you all. waves


Awesome, Congrats!

Don’t games legally have to disclose drop rates now? We should demand to know the drop rates for these troops in the vault. @Saltypatra


In addition to local laws, app stores usually require disclosure:


Apps and games offering mechanisms to receive randomized virtual items from a purchase including, but not limited to, “loot boxes” must clearly disclose the odds of receiving those items in advance of, and in close and timely proximity to, that purchase.



Apps offering “loot boxes” or other mechanisms that provide randomized virtual items for purchase must disclose the odds of receiving each type of item to customers prior to purchase.



Apps offering “loot boxes” or other mechanisms to receive randomized virtual items from a purchase must clearly disclose the odds of receiving each type of item to customers prior to purchase.


Same for Sony, Nintendo, Microsoft.


Start reporting whatever’s not being disclosed, folks. If enough people do, we’ll either force their hands to give us the info we deserve to have, or get them shut down so we’ll all be free :muscle:

Do it For the Horde


“But we’re selling you vault battles, vault items have always been free”

taps forehead

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As far as laws go, those are limited in very few countries. It’s easier to lock those regions out of the playing the game as they’re not the main market anyway.

But according to Google Play, they enforce it. Interesting.

So yes, vault rewards and their percentages need to be displayed. Anytime there is a change, such as adding the Sun to the pool, the displayed rates need to be updated. Otherwise, this game could be pulled from the Google Play Store.

Perhaps this warrants its own post to highlight to the devs they’re breaking Google Play rules?


Gut feeling that this won’t change unless Google forces their hand…

Maybe they think that since there’s a battle in-between, and you can theoretically lose the battle and not receive the rewards, it doesn’t count? :confused: :stuck_out_tongue: … I guess it still looks like a pretty straightforward mechanism to receive randomised items, though.

This because



Exactly why we finally got this:

Because they did this:

Which as soon as Chaos Orbs came out, I’ve been quite clearly calling them “loot boxes”.


Started a new thread about the loot box issue: Vault drop rates; violating policy with app stores on all devices

Clearly the developers are watching this space since adding shrines > disclosure of Chaos Orb transform rates is directly correlated.
Some odds are displayed, such as Key drops, Chaos Portals.
Some odds are not, such as frequency of each Daily Adventure (these are always free).
Specific odds of Gnome appearance and Vault Key drops on normal days/vault weekends are not disclosed either. Even if odds were mentioned once, they can be changed with impunity.
I normally forget Vault Keys can be purchased for real $, can’t remember personally seeing the actual offers.

I was going to follow your lead and report a policy violation, but am interested to list ALL the infractions. Is the Vault battle drop pool the only thing to report?

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Nothing comes to mind, but not sure/couldn’t say definitively. I’m thinking the ways to check would be to go through a list of Flash Offers, if one exists, and I guess all of the ongoing Shop menus, or alternatively to go through the items that give randomised virtual items (perhaps in the player Inventory?) and try to remember if they’re ever offered for cash. Chaos Orbs, Chaos Shards and various Keys are the only (other) ones I can think of atm.

That being said, progress > perfect, or it doesn’t mean any other issues can’t be brought up at another time ¯_(ツ)_/¯

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Is the LT drop table official or data-mined?

I think @Fourdottwoone showed me the table but said it was years old. So I don’t think it can be even data mined anymore.

And I assume…

That though people buy stuff like this to help with gold accumulation for Legendary Tasks (I’d be shocked if anyone purchases it monthly and isn’t in a LT guild.)
That there’s enough of a connection for them to legally have to disclose LT drop rates.

During an issue with my guild personally handled in a bug report. In a minor section of my ticket I brought up how LT were loot boxes and if my guild continued to be treated disproportionately in terms of their own disclosed drop rates then eventually I’d contact my local government. Their response was an automated bug report email and zero official statement from any actual human about anything to do with with my ticket.
In case this was simply over sight and not on purpose. I even sent a direct message to a dev who in the past was very good about responding to Direct messages over serious matters… It’s been 2 weeks, they have yet to respond.

But the main matter of my ticket was “fixed”. So I guess they felt it was better not to admit that there was an issue that disproportionately affected my guild at the very least.

I’m not going to disclose what the “bug” was because even this Loot box discussion is probably more off topic than the OP would like.
Though the exact drop rate of Heart of Rage would be nice to know.
Yet another thread arguing about probability in regards to Mythic LT is definitely not what is desired here.

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Event shop tier troop drop chance by Rarity?
:thinking: :relaxed: :vulcan_salute:


Probably this one, not sure where it came from.

There’s some extra dependency between reward buckets. The same type (e.g. gem keys) can’t be rolled up more than once, so almost every task will contain gems keys, glory keys plus something else. As far as I can tell the list still seems to be accurate.

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