Step 1. Ditch the bracket system. This was a bad idea from the start. It is broken beyond repair. Instead of a bracket system, scores are partly based on the strength of your team vs. Strength of defending team. So if you are using a team with a power rating of 8000 and you defeat a team with a power rating of 15000 you would get more points than if the opposite were true. This way if stronger guilds are matched up against weaker guilds it doesnt give them an advantage.
Step 2. Take the average score for the guild for each day instead of the cumulative score. This way a guild with less than 30 members isnt at a disadvantage.
Step 3. Have a bracketed rewards system. For example, 1st place gets one reward. 2nd -5th het a bit less. 6th-10th a bit less still. And so on.
You know whatâs even more broken than the bracket system? The team power system. See how well it works in PvP matching?
This idea penalizes players for progressing. Team power is based on troop level, traits & bonus stats from kingdoms level/stars, among other things. Everything in the game depends on increasing kingdoms and to do so you have to trait & ascend troops, classes, pets & weapons - thereby automatically increasing your team power. If you want to get more powerful in every other game mode, youâd have to sacrifice your ability to play in GW and vice versa. A player puts in the time to max things out & you want to tie their hands & tell them they canât benefit from their efforts? And to boot, you canât undo traiting or ascending later.
Not to mention, the point of bracketing is to pit guilds against guilds of similar strength/ability. Other than a newer guild having to fight their way up through âdeadâ guilds, once a guild has settled into a range of brackets theyâre fighting other similar guilds. We get to go up against 6 guilds during GW. Without brackets, how do you determine which guilds play each other and how far up/down the ladder they go?
Average scores mean a 1 player guild with a 9200 score could beat a 30-player guild with 15 players at 9300 + 14 players at 9100 + 1 player at anything less than 9100. A less than full guild SHOULD receive some sort of penalty/disadvantage against a full guild and the 27/30 scores counting already reduces the disadvantage in the current system to where the only disadvantage is thereâs less room for their top 27 players to make mistakes in order to beat a full guild. Thatâs already a generous âleveling of the fieldâ.
Rewards are already bracketed because the battles are bracketed. No matter what you do here you still have the same pros & cons that we currently do with prize structure.
This slogan is so tainted at this point and represents such a backwards way of thinking that I canât even. But I guess I will, for the Horde:
The âgood olâ daysâ werenât so good. Like, ever.
Donât make Guild Wars âgreat again.â
Make it great in the first place. Better than it is now, or ever has been.
/rant
To your points:
Brackets are not beyond repair. As many, many orcs have suggested in the past, we just need inactive guilds to drop further down, and active guilds to therefore rise to the real competition faster. And also for brackets to 0 out their scores each time rather than retain them, not have weird overlaps, etc⌠Take the bugs out of Brackets and make the progression/regression at least 4x faster to account for Guild Wars no longer being weekly, and Boomâsolution started. Btdubsâteam score is a terrible metric. Your method would punish guilds with fewer levels and bonus stats by forbidding them from fightingâand sometimes beatingâGoliath for better rewards.
Guilds with fewer than 30 members SHOULD be at a disadvantage. You want to win Guild Wars in the top brackets? Get a full roster. If no one needed to, we could end up with a bunch of one-person guilds clogging the already-clogged battlefield with âdead-guildâ corpses that then every guild would have to slog through. And point of orderâbeing at a disadvantage doesnât mean a guild canât still win in lower/mid-tier brackets. 10 people getting 9k apiece can beat a guild of 30 that averages 3k, thanks to top-27 scoring.
We already have bracketed rewards because we have BRACKETS. The reward structure should be better and not so skewed to the top end of things (and this coming from a top-5 guild!), but this point runs counter to your first point and, again, is something we already have
EDIT: Sorry, @vanyel: I jumped into this too quickly to realize I was basically just rehashing everything youâd already eloquently written. Apologies for my incensed hasteâan Orc makes mistakes sometimes, especially when ENRAGED
Someone edited the title to explicitly refer to real world politics.
This strikes me as an incredibly bad idea and probably violates a few forum rules.
It probably does violate forum rules. But it mocks a âpoliticianâ who clearly deserves to blatantly mocked, so itâs really more âfunnyâ than ârule breakingâ from my point of view.
The title of the thread basically asks for political opinion. Which @Saltypatra says that she feels the forums are an okay platform to discuss politics on.
But now any post that talks shit about a person or people can be flagged.
So which is it? Because 99% of politics is talking shit about those who believe differently than you.
And with that⌠Biden 2020. (Make America look Good Again)
Would be glad to if you used your actual forums account to share your beliefs.
Instead of creating one with the intention of it being banned or to at least avoid any actual blow back on your main account from comments likeâŚ
I almost liked your comment until you referred to yourself as a child molester.
Now say it on your main forums account or donât say it at all. Otherwise youâre just an entity thatâs evidently used for being grabbed.