If true, this should really show up against a team of four IKs. The odds that all four traits would fail to trigger is 31%, meaning that killing the top IK should spawn a replacement ~70% of the time, not 25% like you’d expect.
I played dozens of fights and recreated it a couple of times. I suppose it isnt the traits now that I consider the numbers with 4. I am just unsure what could cause it. It is possible it could happen with a single infernal king I just never saw it in any of my tests.
If you can get it to happen semi-regularly, please record a video. That will definitely help to clear things up, even if you submit it directly to the devs rather than posting on the forums for all to see.
Slightly different theory, the summoned Infernal King inherits the death trigger of the original Infernal King, so only the summoned one is able to possibly spawn two on death. Has anybody seen an original Infernal King summoning more than one replacement on death?
That’s hardly a bug. Traits do always stack (take multiple Lust for example, kill one of her troops, all Lusts will charm you; take Gobtruffle’s disease on match 4/5 trait, etc etc), so it’d logical that IKs traits do stack.
And as is same base troop involved, if you kill it, all the copies will respond. If you kill an Infernal King, all the (stacked) traits that act on Infernal King’s death kick in simultaneously.
Should be same for all do X on death traits on multiple copies.
Anyone wanna test it with multiple TDS or Dragon Eggs?
If your argument were true, then every “…when this troop takes damage” trigger would have to stack for multiple copies.
Lust says “when an ally dies”. That means any troop, which includes another Lust. Gobtruffle’s trigger is “on 4/5 matches”, that is not specific to a troop.
Infernal King’s trait isn’t worded very specifically so it doesn’t exclude the possibility with language, but then we have another issue: other people have tried to reproduce this and the behavior is not consistent (though we have to acknowledge there’s a 25% probability here and the RNG is not trustworthy.)