I made the title a little bit vague, because there are nuances to the options available.
My understanding of the current status of this request is as here:
There isn’t a Feedback Thread open for this, only Bug Reports, and I’d like to comment. I figured it made sense to leave it open for other people to comment, too.
The ‘why’:
I’m making this request because of an unfavorable/dissatisfactory interaction I’m having in this week’s Tower of Doom where the Potion of Shielding that I’ve purchased from Tier VI of the Event Shop, and which gives Barrier to all allied troops at the start of the battle, has made the way I’m using Vash’Dagon less effective. I now have to cast him twice to get the effect I want (including refilling his mana).
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This is because Vash’Dagon’s (ally-targeting) Devour is blocked by Barrier
- Tangentially, it is also blocked by ally traits - Indigestible and Impervious, as well as the status effect Bless
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This actually also happened last ToD (Brown) for me, I just didn’t get around to making a request or learning my lesson
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I don’t like having a conflict between purchasing more Tiers to help the guild, and the effectiveness of one of my Troops/my fun
Previous (similar) feedback on this subject:
Options:
1. Let Vash'Dagon devour through Barriers (but not traits)
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This would essentially mean giving him an in-built Dispel before attempting to Devour an Ally
- This would not let him Devour Indigestible/Impervious/Blessed allies, unless already Cursed/Stunned
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It could be argued that not being able to Devour
Indigestible/Impervious/Blessed/Barrieredcertain allies gives the player the option of just dealing damage, keeping the original team intact.- On the other hand, this is currently already available by targeting himself (unless Cursed, which would be the same for the others).
2. Let Vash'Dagon devour any ally, but not himself
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This essentially means giving him an in-built Dispel and then Curse as part of his spell
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This is (I believe, or potentially #3) the most desired outcome by the people who have talked about this on the forums
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This option allows the player to choose for Vash’Dagon to target himself if no Devour is desired
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This is also consistent with Black Beast
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Sub-question: How does a self-Devour work?
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Part of the question for me here is thematic - is Vash’Dagon supposed to be the typical all-devouring worm? Does it make sense for a Troop’s allegiance to affect its vulnerability to attack? Charm ignores Stoneskin, as an example (not saying that’s good/bad!).
3. Let Vash'Dagon devour any ally, including himself
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Just thought I’d put it out there . Would appreciate both consistency-based (with the internal rules of GoW, if they can be said to exist) and thematically-informed responses.
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Vash’Dagon can currently Devour himself if Cursed, and so it would superficially seem that including Curse as part of his spell would make him able to Devour himself. The question is more, “Is this desirable?”
- This would remove the ability to not Devour an ally and just deal damage
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Implementing this would allow for a consolidation of his spell text, since it would no longer require the whole, “Attempt to…” and “… if the Ally is Devoured” parts
Any of these iterative options would be an improvement in my eyes; my preference is probably 2 or 3.
For this week, I just wanna be able to play my team without having to cast him twice to get the same effect I did before purchasing Tier VI.