They were 3 weeks off on making this the April Fools week event.
True, but I guess I donāt see how thatās leading to a conclusion that, āthereās hope for banding troops.ā
Seems unrelated, to me
Iāll add, though, that a lot of the new troops, even delve troops, feel more like theyāve been designed for the Arena space than their own area or the main game. Ochre Jelly comes to mind ā no oneās going to use that thing, but for maybe in the Arena.
Iām having a really hard time coming up with a team that isnāt boooooooooooooorrrrrrringgggg.
Iām having fun with Glaycion, Arboreal Crystal, and The Wild Queen.
I got a Hound of Yao Guai troop in the event shop. But he doesnāt appear to be in the chests yet, is this normal for shops and chests to have different tables (other than normal restrictions)?
Unless someone can show me any proof otherwise.
All the devs said was a human selects the Medals for World Events.
They have not stated that itās a human making the restrictions. This week proves to me at least that the restrictions are set by the AI.
I mean think about it. We were so close to being able to use the Glory troop during the event this week. But because the AI chose āDefenderā and āWar-somethingāā¦ The troop built to be used against Constructs, canāt be used during a Consruct Defense World Event during itās release week.
No itās not malicious.
No itās not on purpose.
Itās the consequence of running your game on autopilot.
Personally, Iāve stopped spending any money on the game outside of the Campaigns because I only pay when actual work is put in. But now for next the Campaign. The REWARDS better be actually worth it. Because the man/woman hours put into the game certainly no longer are.
To be fair, I think the troop requirements as they are make more sense. If the requirement was āStrikerā type, the troop selection there is not nearly as good as what we actually got. I mean, the two striker mythics using purple are Mambasira and Shade of Zorn. Iād rather take my chances with The Wild Queen and the āto skullā converters given the skull medal
Still, I donāt see why they canāt be bothered to make the world event make sense - reasonable troop restrictions that work with the glory troop, canāt be THAT hard.
To be fairā¦
Troop role restrictions couldnāt exist at all.
Or the glory troop could be labeled as a defender. Itās 100% subjective to classify it as a āstrikerā.
Thereās a lot of meandering that could be utilized to get around an issue caused by the combination of AI and RNG and zero human interaction. (Which was my overall point)
It was easier to tell when the chest changes were disclosed publicly. But yes itās always been that way to a point. The shop systems and the chest systems are 100% independent of each other. Gold chests always change on a Friday (if they change). So I expect Yao Guai to be available in all chests (that Rare troops can be found in) this Friday.
It certainly seems nonsensical from a story-telling point of view that the new Glory Shop unit has absolutely no role in this weekās event.
Outside that? A lot of the accompanying enemies this week arenāt Constructs, so not having the option to select the new guy isnāt as big a deal from that end. Plus the Event Medal gives bonuses to skull damage, which also doesnāt play into what this new troop does.
Iād like to see a better connection between new troops and the events in question. Even if itās a case like a few weeks ago when the new Glory Shop troop was one of the enemy ācaptainsā. But a lot of that is lore and story-telling issues more than it is anything else, because the new troops frequently arenāt a ābestā sort of idea for use within the event.
I question just how many people would use Quatramanus this week if we could wave a magic wand and make him eligible. My guess is ānot manyā.
I 100% would use Quatramanus as the main Mana generator this week if it was an option. (and at least a few people respect my opinion when it comes to team builds.)
Iām the āTacetā of Myspace Streamers.
You donāt like the ACME Eventomatic 5000?
The troop restrictions and scoring are probably random chosen, however it is very nice to have a World Event, where the scoring is simple and easy to understand - even though it doesnāt inspire to play at high level. But I see many being grateful for scoring being easy to understand.
And yay - it actually happened that an event, where medals boosts skull damage ACTUALLY have troops available that creates skulls.
It shouldnāt be like this, that I am happy about the 2 things to match. You should always make sure that events with skull-boosting-medal actually have troops that creates skulls.
Those awful events have caused too much frustration - way too much than the rewards are worth. So I really hope those events with skull-boosting-medal, without troops or weapon skull creaters are in the past and wont come back.