This is emblematic of a shift in how the devs communicate with the player base. When the game was newer/smaller and Sirrian/Nimhain/etc. could spend more time on these forums, this change would have been announced with an official post stating why the changes had to be made. It wouldn’t have been pleasant to hear, but at least we would know it was intentional and for the health of the game.
Then the death threats (and possibly other badness) happened, Sirrian and Nimhain stepped back from the forums. Maybe this is due to increased control by the publisher and its awareness of how to grow/retain player bases, or maybe it’s just because the team is so big that not everyone in Melbourne is aware of every change being made. But it doesn’t feel very good as a player when the devs push changes that negatively affect your resource gain and try to pretend like nothing happened.
Example 1: the recent change to PVP matchmaking. This was absolutely done with the intent of reducing the frequency of 4x Fire Bomb teams. But instead of saying “yeah, this was breaking the economy”, I+2 tried to misdirect us by focusing heavily on a related but separate feature of the change. And by not even mentioning whatever change was made that affected Fire Bomb teams. (Still a little raw on that, since 3x Fire Bomb teams pop up frequently, sometimes on consecutive rerolls. And I routinely see the same player names multiple times in a small number of rerolls.)
Example 2: this change to tributes. Again, I won’t even argue that this was needed. We were getting too much stuff from tributes, and for years apparently. But to slide that into a patch and not even mention it leaves a very bad taste in my mouth.
Putting on my tinfoil hat, both of these changes are due to the Underworld and its heavily gold-gated advancement.