STONESONG EYRIE, Level 500, faction team, last room. (11 Dec 2019, 18:58)
In enemy team : a Harpy Mage, and two Harpies.
I kill a Harpy with my Blade wing, so there is one Harpy Mage and one Harpy left.
On enemy next round, two new Harpies appears. Not one, two !
What you were expecting to happen, and what actually happened:
Harpy Mage not summon unit. Harpy have 5% chance to summon a Harpy.
So i expecting only one Harpy could be summon on enemy next tour.
But Two new harpies are appeared.
How often does this happen? When did it begin happening?
Happen only one.
Maybe the Harpy summoned a Harpy, which summoned a Harpy? Do you have any screenshot you could share? It would be interesting to see which of the Harpies had traits.
So what happened was I killed Harpy in slot 3 with Bladewing. I then had 2 x Xochi cast’s on that last Harpy to get it from 756 to 621, including exploding skulls/doomskulls which filled my Bladewing. I think Xochi was doing 61 base damage. I’d now loaded Bladewing to fire at the last one and the AI popped the two Harpies, killed my top Mage with skulls and made 8 green.
Anyway I lost, hard to believe but it was something like 50 turns with no summon my side from here and AI was full in 4 turns. All those Harpies had 1k health and my Bladewing on it’s last cast was doing 240 something base damage. I think it starts with 74 in a full team but was less (71 maybe) because I started with 2 x Harpy here I think. I can therefore state that I must have cast Bladewing over 170 times in this game. I killed Xochi, Bladewing and 3 Harpies with it, rest was skulls.
Thanks for reporting this and all the effort taken on the screenshots and the video! They’re super helpful.
While the bug is annoying as hell, I do find my official bug report title fun and I hope you all can appreicate it too despite the frustration of the bug:
Summoned Harpy summons Harpy same turn Harpy is summoned
What you were expecting to happen, and what actually happened:
I have been doing Stonesong Eyrie for about 7-8 days in a row at faction 500 and prior to the patch the initial room would not summon a Harpy with a 3rd trait (as per the original faction event). Prior to this I cleared the normal 500 run and completed the event when this occurred and this issue was not present in room 1.
How often does this happen? When did it begin happening?
After the patch has landed, the Harpy will summon Harpies all with the third trait in the initial room. All existing attempts prior would summon Harpies without the Harpy Flock (3rd trait).
Steps to make it happen again
Play a delve in Stonesong Eyrie at a reasonable level.
Note the boss room will resummon fully traited Harpies ad infinitum if it has the chance, but the first room did not prior to the new patch. This has been confirmed by other guild members encountering this new issue post 4.7.0.05.
It’s still possible to finish Stonesong without potions at a low hoard level. Not going to lie, it took some luck earlier this week. But I did finish 500 pure faction with 133 hoard and Kingdom Level 12. The last room probably took 20+ minutes due to Harpys summoning more and more…and more Harpys. But Bladewings insta-kill finally came out on top for me. This very well could be a ‘fix’ that the devs finally noticed. Dunno.
No, it’s not a fix, it was put without the 3rd trait when the event was running due to complaints. Day 1 to Day 2, the 3rd trait was removed. It’s remained that way since. Kill the master spawner, get new spawns without trait 3. I think it became bugged on release of 4.6.
You must have had extreme luck tbh.
I’ve gotten to the last room every time, the latest was 66 minutes solid vs 4 Harpies. My Bladewing died to skulls about 30 mins into the game, AI spawning at a rate of 3:1 due to I think the %'s stacking.
Whoever designed this one needs to go be made to play it (as it is now) for 24 hours straight.
If you cast a storm, you get drained, you have to cast a storm to kill with Bladewing and the AI loves to refill the enemy team nearly every turn. You have to explode to cast a storm and you have to have Xochi alive to resummon Harpy Mages. So most battles now are you with Harpies, Bladewing and Xochi vs 4 Harpies with 1k health. Your Harpy Mage if it pops, lasts 2 skull hits, then back to being unable to kill them because they outheal damage from Xochi.
Stonesongs initial release, all summoned troops were fully traited
Day 2 or 3 of the event, all summoned troops lost their 3rd trait
A few months ago (after 4.6 probably), summoned harpy regained 3rd trait in boss room (i changed my strategy to kill harpy before harpy mage when i noticed summoned bladewing didnt have 3rd trait)
Recently, all summoned troops regained 3rd trait in both first and boss rooms
Sounds familiar. But yea, insane amount of luck. Reminded me of Crypt Keeper pure faction back in the day (That seems like a cake walk compared to Stonesong now).
I’ll be honest…my Xochi had her HP taken down to 1 due to their various bladewings…Once the enemy team only had four harpys…I felt a bit better. But there were many times my mages kept dropping like flies to skull spam and I started to hyperventilate it would get to Xochi.