And all not being strong enough to matter!
Iām of the opinion that the counter to true damage is simply troops with high health rather than high armor. I donāt see how a trait that turns true damage to regular damage is any fun. Itās too simple, too hard of a counter. Iām not sure why I donāt feel the same about the status immunity traits, howeverā¦
I think Iād rather just see a line of spell damage resistance traits, akin to Armored / Stone Skin / Granite Skin.
I actually really like this idea!
I get what you mean now.
Picking up on the OPā¦ Interesting trait idea but I donāt see it being a great counter to the true damage teams in the meta, unless it also say halved the true damage taken and took it off armourā¦ Even then, itās suggested for troops that wonāt get much play timeā¦
Thereās already a great counter to true damage teams, which every player can easily get: Rowanneā¦ With exploders or blue or green mana generation, she can easily outpace the true damage guysā¦
And Paladin.
But I do love the idea of a type of spell damage armor that works like armored, stoneskin.