I mentioned this in one of my videos the day Famine came out, but forgot to post it on the forum. Famine’s 3rd trait when hitting HP has extremely glitchy behavior. For one, it often doesn’t show the target’s correct HP when hit with a minus HP. This leaves the troop with a different HP on the regular card compared to the close up clicked hard. It is also possible for Famine to bring a troop to negative HP. The negative HP troop dies after any move is taken even if it does no damage. The HP value on a HP reduced troop will also randomly choose to display correctly in a similar fashion.