Platform, device version and operating system:
Steam, Windows 10 64 Bit
What you were expecting to happen, and what actually happened:
In the last days I experienced some strange behavior with extraturns. In a PvP I had the choice of a skullmatch and a yellow-match. I chosed the yellow-match and got an extraturn.
I first thought, I was blind. But I was sure it was a normal match 3 turn, because I was considering matching the skulls too (wouldn’t think about it, when there is a save extraturn).
But today the same happened again. I played against a yao-pan-team and on my first turn I wanted to move away brown gems. Again I got an extraturn with a normal brown-match.
Now I just played a game in All-seeing eye delve. I matched a purple 4-match and there was even the explosion of my lightning strike, but it just skipped my turn. I also wasn’t frozen, none of the all-seeing-eye troops have such a spell or ability.
It’s hard to reproduce or show anything of that. So that bugeport is maybe not that helpful. Also to mention, that I play on 4x speed, so maybe there is something mixing up while the fights.
Also one of my guildmate mentioned it, when I talked about this:
“Yes, I noticed this as well over a longer time now, sometimes, especially the first turn, you don‘t get an extra turn at a quad match. I heard they should have fixed this, but it seems the program is still to slow to detect this. I‘m sure it has something to do with the speed of how you do your moves. I guess the game is still busy with other stuff like calculating buffs and don‘t really detect your own move. Something like that IMO.”
I could try to record some matches in future, but I have absolutely no clue about that stuff. Maybe someone here have a free recordprogram, which is also beginner-friendly?