Dungeon Feedback

If the idea was to make picking doors less inconsequential/boring (i.e. ‘a game’) –

– the better move would have been to either:

  1. leave it random anyway with just the updated visuals – many people have a natural distrust and would try different combinations anyway, and then decide every few weeks due to confirmation bias they’d cracked the code;
    (admittedly, if they’d said each door was completely random, maybe a few vocal people might have said, “Why even have doors? So boring” – but I think that’s a lesser evil)

  2. congratulate players for cracking their Easter Egg, say they’ll leave it for another 4 weeks as a reward, and then change it every 3 months moving forward to keep it interesting.

Since they didn’t… the logical conclusion, or at least the effect of their decision as mentioned by many (in case they just changed their mind, but to which they can still own up), is that they were covertly screwing over the majority of the playerbase just a little bit this past month (and yeah, have been caught out) :thinking::person_shrugging:.

What was it they said about the benefits of signing up with 505 Games as their publisher? :face_with_spiral_eyes:

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