Platform, device version and operating system
iPad 6 (iOS 11), and possibly also Steam
What you were expecting to happen, and what actually happened
Casting The Dragon Soul, I expected to see the first enemy first take Skull-destruction damage (usually small), then the 8+ damage dealt to every enemy troop by the cast.
In fact, the first enemy took the Skull-destruction damage, but NOT the subsequent 8+ damage of the spell.
Additionally, I thought I saw the first enemy completely avoid damage from other sources one time, but I can’t recall if that was Queen Grapplepot or Gorgotha’s Skull-destruction or a Skull match.
Note that I couldn’t see any traits or status effects that would nullify the damage.
How often does this happen? When did it begin happening?
Happened in the Crypt Keepers Faction Event, in approx 10% of battles. Some rooms seemed to have more chance than others (it’s hard to recall, but I think Vampire Hive or Witches’ Coven may have been the most common). Once it started happening, it seemed to continue for that troop in further casts.
The one time I absolutely, definitely saw this happen was in The Iron Gate, and it happened to the troop in second position because the first troop was already dead.
Every form of this issue I saw or half-saw definitely involved the first live enemy troop.
I’ll try to write down whenever I think I see this again.
Was this a once-off bug or has it been a consistent issue? Does it only happen after doinga particular game mode?
Not consistent, but regular. See previous.
Steps to make it happen again
Cast The Dragon Soul’s spell and watch the damage done to the first enemy troop. Also worth testing other damage sources.