The first faction guide was popular so definitely going to make more! Full disclosure, I’ve reached 500 in several factions but none with the pure team yet. I’m mostly compiling tips from other users here and adding advice regarding medals. Let me know which one you’d like to see me do next.
PRIMAL RIFT SUPER GUIDE
- Run the following team (Recommended by Spectrum).
- Summer Banner (+2 Green/+1 Purple/-1 Blue)
- Redthorn
- Dark Dryad
- Alderfather
- Alderfather
- This is probably the most capable faction to reach 500 with, aside from RNG factions like Crypt Keepers and spending thousands of Gems on potions during events. Your goal here is skull spam, using Green Golem and Alderfather to entangle enemies and create skulls, respectively. This will be grindy and slow, especially since the enemy can entangle you as well.
- Alderfather allows you to summon troops to replace ones that die, and can importantly create the non-Primal Rift troop Treant. Treant’s spell removes Brown gems from the board, then provides himself with extra toughness and attack. With careful casting, you can avoid Treant dying and push his attack high enough to kill of enemies.
- This DOES work for the faction clear. As long as the starting team has 4 Faction troops, it doesn’t matter if troops die, or get replaced with troops from the faction or from outside the faction. You still get the renown.
- Look to lose the Redthorn in the first battle while filling Alderfather, and being careful not to risk losing anything else. Then, try to get lucky summoning a Treant with Alderfather. Once you get a Treant online, use Alderfather to entangle enemies and Dark Dryad to strip enemy armor and boost Treant’s power (hopefully either gaining Attack or Magic to gain more Attack).
- Other earlier teams used Green Golem, but I think using a second Alderfather is more reliable, in case one dies. Also you get 2 entangles per Purple match!
- Remember that Treant can’t gain attack while it’s entangled. Also be careful of Redthorn’s infernal armor.
- I put Redthorn first slot because it dies more easily and can deal damage to the enemy when they attack.
- Note that the faction route HAS recently changed. Before around December of 2019, it was behind the Rare and Ultra-Rare room in the bottom right, and now it is behind a Common/Rare and a Legendary room in the middle.
- For medals, I highly recommend three Medals of Cedric. Being inflicted with Entangle and being unable to deal damage with skulls is a big deal here, and being able to dispel it quickly is crucial.
- A couple of Elite Levels, especially on Treant, can be really helpful when affecting survivability.
- The Kingdom Level hoard bonus and pet bonuses can help too. I’d make Primal Rift your second priority for Green Deeds after Zhul’Kari for the extra Magic.
- As with most factions, my stance on Hoard is “If you have the gold lying around and think it’ll help, then by all means”
- Gameplay by jzg, albiet with a different team and before the layout changed.
EDIT: Added advice on Elite Levels.
You can find other Delve Super Guides here: