Attack: +0.1 per sentinel level
Life: +0.2 per sentinel level
Armor: +0.2 per sentinel level
Magic: +0.1 per sentinel level
Looking for more people to add to this data to see if this varies between guilds, or if the scaling is fixed for all players of a certain guild wars rank.
Heh, yeah I’ll fix it. But clarity is still better than confusion.
EDIT: Just got a report from someone on Discord that falls in line with the Champion scaling numbers we have currently. (At: 0.1, L: 0.2, Ar: 0.2, M: 0.1)
Didn’t see it mentioned, might be blind though, anyways how much level you bought from each Sentinel also changes the bonus for higher ranked guildmembers. Just so you don’t compare apples and oranges.
Yeah, though the scaling for each level seems to change based on your rank in GW. So Soliders don’t give as much (since it affects more people probably?) as Champions for example.
Did some data crunching on Sentinel leveling and bonus stats.
NOTE: All tables are using the same order as the Sentinels, so Attack, Life, Armor, Magic.
If EVERYONE in the guild levels all sentinels to level 5 then:
Note this includes the rank’s own +5 from their own sentinel.
ALSO note that the Life and Armor values are incorrect as the base value for one’s own statues are 2 per statue level. In short at an extra 5 stats for Armour and Life.
If a guild decides to spend ZERO gems on their sentinels (ie level 2):
The increase per level is flat,
This is per member
This is assuming all members of that rank level the sentinel
And what most people are probably wondering about. How does this all translate into stats?
Note: This is assuming ALL members are at the same Sentinel level.
If people are interested in other calculations, let me know if I’ll try and see if I can accommodate.
Did it work correctly for Magic? Because we have 102 levels in my guild and we should at least have 3 points but I just have… 0 bonus points (aside the ones that I bought)… And I’m an Herald.
This is mostly theory crafting at the moment, since the Sentinel bonuses tab is bugged and not showing the correct numbers. So I’m not sure yet sorry
But should the green numbers (on the right) be correct?
And only Magic seems to not be correct…
My guess is that the ratio for Magic is lower than Attack for all the guild ranks (strange that the Attack ratio is equal/inferior than the Magic one). And so, that there is a display error on the “Magic: +X per sentinel level”…
It seems like the formula for guild statues changed. Last week we had 52-53% bonuses. This week we have 50% bonuses across the board. That would be awesome if 50% was the max bonus. That would level the playing field at the top quite a bit.