Hmm. Well, I used to say that Aziris was the worst card in the game. Then The Dragon Soul came out, and I couldn’t trait Aziris fast enough for a soul farming team! So as long as he is the only troop with Magic Link and Necromancy, I expect people will use him to soul farm in explore.
As an actual offensive card, even before TDS existed I remember people would defend him. I can see how he might occasionally be useful for making a skull match and an extra turn. But personally there are many other better cards with his colours that I would prefer to take out in PvP so I have never used him for a ‘competitive’ battle. He is hilarious to play against though!
To make him better, I think he needs an easier condition to get his mana back. It’s not like he gets an extra turn, just his mana back.
OR how about he also enrages the first enemy before the skull is created?