That doesn’t explain why you aren’t using diamonds to craft mythics.
“Being in a guild” isn’t the prerequisite. “Being in an active guild” is. Finishing all of the statues is worth so many keys and so many diamonds you can’t not have a mythic after about 7 months.
I’m not trying to condescend or put you down. It’s a matter of statistics, and I’m trying to help you see that if you’ve really played for several years with no mythics, it is your guilds that have let you down. Even without a guild, the free diamonds every day convert to a mythic in ~20 weeks. There are two of those in a year. You should at minimum have two mythics unless you are not playing the 3 dungeon matches every day.
If you meet any of these criteria, you’re so outside the bounds of “an active player” I can’t calculate your odds:
- “I don’t play the dungeons every day.”
- “I don’t log in every day.”
- “I play 4 or 5 matches when I log in, then go do something else for the rest of the day.”
- “I like to play Treasure Hunt more than any other mode.”
It doesn’t make you a bad player, but it means the game isn’t designed to reward you. The game considers all of the following “an active player” and rewards these:
- “I log in every day.”
- “I collect at least 6 tributes.”
- “I play some combat-oriented game mode for at least an hour daily.”
- “I play every dungeon every day.”
- “I am in a guild with at least 20 other active players.”
- “My guild finishes all guild statues every week.”
- “My guild reaches all event rewards every week.”
A player meeting those criteria has about a 50%-75% chance of getting a mythic every month, and gets enough diamonds to craft one every 3-5 months if not faster.
I’m not calling you “a casual”. All of the above is based on me looking at how rewards are given out and asking, “What’s the minimum work I’d need to do to get those rewards?” My assumption is “the minimum work needed” is what the devs consider “an active player”. Failing to meet that bar dramatically decreases the rewards you get.