Fixed a bug that was overlooked for months and made the trait costs for Classes with only one color be miscalculated as if they were Classes with 2 colors (ie, first trait wasn’t showing a cost of major stones, and second trait was showing 10 arcanes, instead of 12)
Guild War exclusive troops show wrong trait costs, as if they were normal Commons. Based on how the app was built, this fix isn’t very simple. I’ll see if there’s something that can be done about them.
Bug solved! Elven Princess did a great, swift job there! Ctrl+F5 to download the update.
Now, GoWM grabs traits costs straight from ashtender, so it’s as safe as it can get
Also, note that you can Fav troops you don’t own (the 5 GW troops, for example), so you don’t accidentally spend traitstones you want to save for them.
If you use the “Favs only” filter, their cost won’t be added to the total needed until you own them, but as far as I could test, those traitstones are indeed reserved and won’t be available if you use the “Upgradable troops (favs first)” filter.
Please, tell me if you spot any further issues! =)
EDIT: Weird. The new troop on ashtender is the Frost Lizard, but devs announced Bone Naga. We use data from ashtender, so expect another update coming soon when ashtender adds Bone Naga instead of Frost Lizard.