I get that. The point of my post/math was to re-emphasize the general opinion that the rewards are not on par with the amount of time required to get them. As has been mentioned before, other single player modes are more rewarding for less or equal effort. The only other free (no gem cost) single player mode is vault event. Many argue that vault weekends are on par with arena events, regarding time-commitment and ensuing rewards.
One small tweak would greatly improve the current arena events (again, seen on other posts): Reset rewards to 45 after getting orb. Would this solve the overall problems? No, but it would improve the looping for those that enjoy the game mode. So instead of 3h, 8h, 17h, it would just be 3h per loop. Still time sink but would have a sense of accomplishment/completion after each and not such a steep wall ahead of next one if they are so inclined.
Another simple tweak would be doing what you mentioned in an earlier post: make it a background weekly event. From your calculations, doing 3 daily arena runs would net you 120 weekly writs (+20 diamonds), or 6240/year. Or, if you double down and do 6 runs per day, you could get 180 weekly (+30 diamonds) or 9360/year. This means an imperial deed every 1-2 months. Let’s assume your kingdoms are at level 10. You would need 4 imperial deeds and 70 deeds (4k + 7k = 11k writs) to get each kingdoms to level 15. From this modified weekly arena alone, if would take you 14-21 months (5-8 if all you need are imperial deeds) to get enough for 1 kingdom to level 15. If you’re at 15, it would take you 8-12 months to get the 6 imperial deeds needed (ignoring books for now because they’re ridiculous and best obtained from campaigns) for level 16 on 1 kingdom. This would all be “passive” income for doing 3-6 daily arena runs. So this method would allows players to “passively” get ONE kingdom to level 15, or 16 per year, assuming there’s enough deeds in dailies to cover deed costs. Not awesome, but much more interesting that what it’s at now.
Adding the 179 weekly writs possible from green epic tasks, that’s another 9k, or 9 imperial deeds. So 9k writs + 6-9k writs from modified weekly arena, that’s 15-18k writs a a year. Enough for 15-18 imperial deeds, which is enough for 3 kingdoms from 10-12 every 2 years or 3 kingdoms from 15-16 every year (assuming that enough books and deeds are earned that crafting them is not necessary). I’m ignoring all kingdom levels above 16 because ridiculous. And again, while slow, this modified weekly event doesn’t devalue the currency since it’ll be limited time and books. It would still need to be improved, but this small change would solve 4 problems:
- Weekly background even would not fill up a slot in event rotation, which has been heavily criticized.
- Keeping current scaling scoring would mean that while it could still be farmed, there would be a wall to how much could be earned due to time/week.
- It would spread out the time sink over several days, meaning even 3 daily runs would serve a purpose beyond seeing what many have labelled as “useless offers”.
- Would provide “passive” deeds, diamond and chaos orbs, enough that its nice but not enough that it breaks existing currency. Assuming 2-3 full rounds per week, 1-2h/day investment (which could even be limited like pvp tiers), this would net a yearly 6-9k writs, 1040-1560 diamonds, and 104-156 chaos orbs. Assuming perfect orb luck, that would almost be enough to craft zuul in 1-2 years. Better but not broken.
As I mentioned in my first post, I enjoy this hero-less arena. Is it perfect? No. Is it better/less numbing? Yes. Is there room for improvement? Definitely, especially based on the general feedback I’ve seen on the boards (have barely seen any direct dev interaction on forums so not sure how useful it would be to combine all suggestions into one nicely worded feature request).