A delve level selection option is needed


#1

We need a level select option for Delve. If you go too far with a non-faction team, it makes getting the renown from using the delve team far too hard.

Suggest having a level down option where you can select to go back to a previous level.

Many thanks


#2

I completely agree…


#3

I have a better idea. Instead of selecting your Delve, there should be an option to go back by 10 levels instead.
So, if you’re at Delve level 150 and you kill the final boss, then you can select to go down to 140 instead of staying at 150 or ascending to 160. That’s the fastest change that can be effective and simple.
You can do that until you like to stay at some Delve level, for example, level 100.


#4

Unfortunately that idea is far too slow. If someone has a delve at high level and they can only backpadal 10 at a time, the 3 delves per day they are given would be wasted for days just to try out a Faction Team.

The original idea of selecting the level you wish is the best idea.


#5

Of course. Your idea is better, but its implementation and execution may be a different thing entirely.
The development time costs resources.


#6

The devil on my shoulder says:

This is written on the box. You knew it when you did it and did it anyway. It’s been part of the argument, since Delve released, that one should keep levels low because it makes it easier to keep ingots, and only chase the 25% of 1 stat point maxing faction renown gives you when you never want to do a Delve again, otherwise you’ll always never want to do a Delve again. All scaling events provide a path of no return. So don’t advance if you don’t want to.

The angel on my shoulder says:

Honestly I don’t like the design decision that makes progress a one-way street and wish you could lower your Delve level. It should be expensive, so people don’t rush for maximum score then cheese the Delve back lower.

One problem is if you can actually lower the level, you get to exploit the multiplier. If I do level 20, then level 30, then level 20, then level 30, I got the 2x multiplier twice off of 30. So for lowering a level to discourage this, you’d have to start with a multiplier lower than 0.5x, preferably 0x. It should probably only let you reduce the level 10 at a time, otherwise jerks like me would loop 0-100 and still cheese it.

But I do think it would be fair to make it tedious and/or expensive to lower the level. Even if I do think the people who pushed it too high had clear warnings and didn’t listen to the community.


#7

Basically as it sits now if you missed out, you need to use your faction team on delve event to get it back down to manageable levels


#8

Well, technically they could add a level selector similar to how you buy sentinel upgrades. Range would be from 20 to 10 less than the level you’ve cleared so far, remembering your last decision for each Delve. This would replace the leftmost option, meaning entering this way would always start your multiplier at 0.5x.


#9

Don’t forget that it would be really easy to only award a 2x base multiplier for Delves higher than your previous best. So oscillating between 20 and 100 would do no good, since you’d only get the 2x multiplier for trying at 110 (or whatever your best is).


#10

One of the longest-standing arguments in the game has been the statement that it’s extremely difficult to change a “50” to a different number. I don’t like to make assumptions about what would or wouldn’t be easy anymore.