I’m assuming the ‘.’ is a digit separator and not a decimal point. I’m aware there are cultural differences, but not everyone is. Let’s make sure we’re talking “one hundred thousand” here. Sure, it takes 100k.
Good thing farming common ingots isn’t the only way to get mythic ingots, right? And good thing common ingots aren’t the only ones that drop, right?
From the PvP and Explore I’ve done since my game quit crashing, I have 35 commons, 10 rares, 1 ultra-rare, and 1 epic. That’s 1,235 total ingots. If I can assume I maintain that kind of daily income, we can say I get 1 mythic every 100 days.
But that’s not true. Tier 1 PvP rewards include 4 ultra-rare, 3 epic, 2 legendary, and 1 mythic ingot. That’s 23400 commons worth of ingots per week just for doing that PvP. If I assume I keep making 1200 daily, that’s a total of 31,800 weekly. So it takes about 3 weeks to make 1 mythic ingot, during which time you get another 3 for free.
That’s ignoring we don’t know the ingot drop rate from gem keys, nor do we know if raids/invasions/bounties are going to award them. That’s also ignoring that I haven’t had a full 24 hours so I’m going to make much more than 1200 commons worth of ingots daily.
I’m willing to bet a high-end player can get 2-3 mythic ingots per week easily. I don’t know what you want, but that seems “fine”.
What’s happening here is people are upset because yesterday they felt like their Dawnbringer was powerful and today they see it requires 9 ingots worth of grinding to max out, and it’s unclear how much grinding that is.
Tough luck. That’s what the same people said yesterday if a newbie complained 1 million souls for Dawnbringer was too much to farm. Just yesterday we were complaining that endgame is boring, and we don’t have anything to do with all these extra souls and traitstones. Now souls and traitstones are irrelevant: ingots are the hot thing. So stretch those legs and get used to the treadmill again.