DAMAGE TEXT AT TROOPS - IS BLACK!!!
UNREADABLE!
pls, mb u should TEST patches with Testers, not with cats and dogs?
how it possible to provite production server with BLACK TEXT at units?
set it white with black outline or smth
DAMAGE TEXT AT TROOPS - IS BLACK!!!
UNREADABLE!
pls, mb u should TEST patches with Testers, not with cats and dogs?
how it possible to provite production server with BLACK TEXT at units?
set it white with black outline or smth
I was wondering why it wasnât permanent to begin with (at 50%). If itâs half the Deathknight armor, make it half the price and let us keep it. As for the stuff that comes with it, that can be adjusted as well.
Basically, what Iâm saying is, the Ring of Wonder should be like a mini Deathknight armor. For about $25, you get the armor and a couple of keys (or gold or souls or whatever), you can equip to your hero like armor and BAM, youâre up 50%.
I wouldnât even mind it perma stacking with things like Deathknight armor. If you want to pay $75 for both, you definitely should get to keep both and use them at the same time.
Edit 1: And I say this as someone who currently owns neither. So, Iâm not just saying this to benefit myself. I honestly feel it should be permanent and those willing to pay $75 (which is a good sum of money) should be able to keep and use both the Deathknight armor and Ring of Wonder at the same time.
I say, leave the monthly subscriptions to things like Path of Glory. If you buy the armor, you get to keep the armor, the Ring should be the same deal. Make a proper $25 bundle for it and let us keep it.
Edit 1: Now, I will say if you want to give us more things like Path of Glory (a day to day subscription service with neat stuff given everyday), great. But, if the armors are permanent, the Ring should be too and fairly priced.
Thatâs my opinion on it. Hopefully, others agree with me.
I think the new UI is the best until now. Yes, a little flashing during the battles, but nothing too bad. Plus the particle effect is very cool. A lot of work has been done, and mostly good, this should be considered and appreciated, IMHO.
After 500 hours Iâm stopping playing by now. It is disgusting, insulting and UGLY.
So anybody like this stars wars update? Who need 3D glasses when you can play GOW?
I like the update)) including the flashing and new status effects. frozen is not quite well visible, but in general I like new animation. there are some things to improve:
pesonally I donât care about it, but it is important for new players
tasks menu doesnât show amount of gold donated or left to donate, only percentage, which is not informative. this is really inconvinient
reward tab after pvp battle still requires side scrolling which is inconvinient. I need to make more moves every time I want to see the gold earned from a battle
button âcontinueâ in pvp defence wins/ losses window overlaps with button âskipâ in ranked pvp which may cause its accidental hit
this annoying pvp score screen is still here. I dream about it being removed some day))
I liked the old design a lot, it reminded me epic Puzzle Quest, but anyways complete new UI is much better than half old + half new which we observed lately
P.S. I run Infernus in my regular pvp team, and I consider watching 'em all burn to be really fun
That task menu is horrible. I usually check it, see how much is needed, and then go get the gold. Now I have to do math to figure out percentages.
Wow I totally didnât know this one. Thatâs atrocious.
I was coming here to point out that the donation box for legendary tasks blocks out the amount completed already. Similar issue, as it turns out.
Canât even see how far the blue progress bar goes.
more RNG in our lives
Iâm glad the Renaissance bathroom signs are gone after troop death.
PLEASE for the love of Khorvash can you note the comments on Guild tasks. The percentage thing is so user unfriendly itâs untrue. Surely thatâs a simple enough fix?
The only things I have found positive about this patch are the ones that bring back some previous ideas (vertical rewards, proper screen aspect ratio). Rest is just an eye / ui garbage.
Congratulations dev team - you have finally made me quit your game.
With all these updates with new UI, all we can do is bet on how many members will leave the guild and stop playing.
All the translation bugs we alerted the devs since months are all still here! Now I cant even open just 1 single chest if I want to. Troop filter still a total crap despite the very nice addition of selecting 2 or more mana colors. I want to select Zulkari kingdom? You would think in 2017, that devs would understand the concept of just pressing UP to go directly from A to Z, but no! Too complex probably⌠Lets scan ALL kingdoms list.
About the new UI look, I already wrote enough about that mess (with often bad language, my apologizes). But as Iâm a man who love to understand things, I would be very happy if a dev could explain me how changing everything in black, white and grey is improving a Fantasy game?!?
Here my advice: in next update put the world map in black and white and also the Gems of war title screen still have some coloursâŚso put it in black and white as well.
One thing is certain, you all at IP2 should thank the guy who had the idea of the guild concept because without it, many people would be long gone from this game.
My only request has been mentioned at least 2 dozen times here - A setting to turn off the animations. WAY TOO MUCH
TOO TOO MUCH⌠Iâve actually stopped watching (which slows me down now even more) to wait until all the hooopla fireworks is over
Not much attention has been given to the persisting text visibility issues yet, so Iâll go ahead and mention a few:
Adding a partial shadow backdrop still does not make text readable in all areas. This an an example. Please consider, again, just bordering the text in areas where it is applicable.
The grey numbers are pretty hard to see in most areas. Consider at least a lighter shade here. And border where applicable.
Thank you for finally shadowing at least the right side of the text for the mana numbers. This is an improvement over the last version, but it is still really hard on the eyes. Please consider putting a full border around the text.
Other text, like troop type, continues to go unbordered and unshadowed, tiny and almost unreadable with certain color borders:
Consider dynamic coloring for the text if you have to have it remain a solid color (black on light background, white on dark backgrounds). If not, please border the text!
Names on the map occasionally bleed out of the field they are given for contrast so they can be read consistently, which honestly doesnât contrast enough⌠you get the picture.
Also, this menu really should be called in a static location and not a relative one:
Then there are a bunch of other issues that Iâll attempt to recall offhand, many of which has already been mentioned (tossing aside subjective complaints for now):
Can you follow the steps in this article:
I am not accusing your device, but itâs good to rule out device problems to be sure. I say this because the new particle/animation/status effects and UI should be making the game FASTER because A) Flat vectors B) Smaller files, etc. What specifically is slow? The overall gameplay? In a match only?
Remove the daily task of using 1 & 3 gem keys or put back the option of using 1 key at a time. I donât want to be punished for having to waste 9 keys just for the sake of 5 gems.
@Nephilim is there no visual indicator of your kingdom power anymore with out actually clicking on the kingdom and going to the power tab and reviewing your ânext power levelâ ? Iâm on a 12â 4k display and I canât see anything like the old âblue barsâ we used to have on the kingdom namesâŚ?
Maybe the 1/2 circle with the stars in it could be highlighted in yellow something else highly visible as a visual indicator for the power to replace the âblue barâ we were used to in the good oleâ days
I wonât say again what have been said on that unnecessary animation and the lack of âdisabledâ button. But today, in 8 fights (dungeon + GW) i got an eyestrain, thing that never happened to me on GoW. I have like a big dot in my left eyes, constantly, since 1 hour and still.
Last game that make me the same was Marvel PuzzleQuest, that should recall something to some devs and players. The animation on cast was so flashy and blinky that people complain of strain, epilepsy fear and so on. And devs absolutely donât care about it, because they prefer to keep their âartistic workâ and I left by beloved game because of this.
A big portion of the players want this animations removed, or removable. thatâs a fact. And they have many respectful reasons for that. And some others have reason on the top of that.
This is not because itâs unnecessary
This is not because itâs awful
This is not because it make the troop stats totally unreadable
This is not because itâs hard to relate what animation means what
This is not because it drains battery on mobile while people already complain of battery drain and devs donât care of it and go the opposite.
This is because it hurts. In the true sense of the word, not a parabole. My eye hurts, itâs medical, end of the story. And i wonât lose a percentile of my vision for a game. And moreover when the animation is not a bonus or something that give a positive aspect on the game.
If devs need an explanation of what players are complaining, I advice them to watch this.gif during 2 min, every hour, every day.
I just hope that those flashy things are only for the Christmas period and will go afterâŚ