All good points, I have my own… overall, I am thoroughly annoyed with this patch at the moment. Maybe I would be less so if not for the general atmosphere we have right now, but still.
(I’m just on PC with a bit of mobile, for the record)
AI / Cascades
There’s only so much to say about this, but what we have now isn’t helping.
Losing is okay.
Losing because of dumb no-fun mechanics, not as okay.
Losing because we have no idea what the AI is doing? VERY MUCH not okay!
Dungeons
Just soooo many missed opportunities with this one. Set conditions to be met for higher rewards, or something. Don’t give us that luck BS for the Diamonds, that’s just bad. Additonally, they’re just too easy to do for high-level players.
Today’s final dungeon was the Stonehammer with 100% skull immunity and now with five immunities to status/devour etc. And the three dwarves behind him have Fortitude or Impervious as well. I beat this dungeon with Maw-Mercy - not my best idea - via Infernal King’s split damage.
(Plus, if Stony is going to be 100% immune to skull damage, can he not take 1-2 damage from 4-/5-skull hits? Please?)
The Soulforge
Firstly, not a mini-game at all, why in blazes is it there …? Same could be said of dungeons, really…
Okay, seriously now. This has some long-awaited QoL things with the conversion processes, and then it solely exists to mess with us. I haven’t unlocked everything (see below) but what I’ve seen and heard from spoilers does not bode well.
Mainly, we do not need all this cool stuff sitting behind walls that require either an immense amount of time or Gems or money to break down. Apparently there’s some 2500 or 2000 kills needed to fully unlock up to level 10. Now, I’m lvl1100+ and I play every day, but that’s still going to take me a number of weeks unless I seriously step things up. I do not want to have to bypass this by throwing Gems at it, because I need those to use on what is in here, among other things (like everything else we use Gems for already??).
And then once its unlocked, one of two things happens, both similar: either the user goes ‘oh yeah I still need 4000 diamonds to get a mythic and I’m nowhere near that amount yet’ - or they go ‘wait, 4000 diamonds? I didn’t know about THAT, why did I bother with this then??’. The amount of time it takes to get 4000 Diamonds is just… unseemly. Waiting to see what Sunday dungeons and modified guild tasks give us in terms of Diamonds, but it doesn’t look pretty.
Summoning stones are a gigantic noob-trap.
The weapons are okay, though the swords look like big anti-fun things to put on Guild Wars defenses.
Modified Guild Tasks
Okay, we’re getting Diamonds instead of some bits, so its not entirely a nerf. But … given that we’ve just been hit with a massive slow-down due to the AI fighting back, the 4x speed increase is seeming like less of a big deal now. So the reduction doesn’t seem as justified.