Yes I’m seeing the same graphics lag on my iPad (it’s a new-ish iPadPro with 50+ GB spare memory, recently reset, no apps in background). Yesterday pre-update it was running GoW on max settings v smoothly. Just now I’m getting very weird display bugs as @SazanEyes describes…
all the pop up text, enemy move circle indicator, damage animations etc happen after the AI turn board moves and mana collecting including those from my turn
I think the game is still doing the right things but very very disorienting and hard to play right now
When Kraken was first released, there was discussion over how its spell worked. The two big questions were (1) whether devour or damage came first, and (2) whether devour would occur if the damage killed the last troop.
The wording “Then” was a direct response by the developers to question number (1). I don’t recall a direct answer to (2), but I have to imagine it was intended to work like Emperor Khorvash, who didn’t stun additional troops if the damage killed the first two before the stun could be applied.
Your crash log metrics on this issue have got to be insane.
I truly hate to become one of those entitled gamers who “knows best” but… I’m truly, truly confused as to why you weren’t able to ship a quick patch just for iOS for this weeks ago.
Set the frame rate down to 30 in the Unity OnApplicationPause(true) event and when OnApplicationPause(false) fire a coroutine to restore it after ~5 seconds. #if UNITY_IOS it to keep it iOS specific… this won’t make the situation any worse.
Turning off Power Saving seems to have resolved most of the graphics issues. Did the update turn on Power Saving for iOS devices? I never had it turned on before.
My account has been lost, had to start again all words locked, I own a baby dragon and a hero weapon. VIP level gold and resources all gone. Hope 505 can retrieve it. anaoone else in global, or on here it seems as had the issue??