I’m seeing a weird graphical issue on iOS after the 3.1.5 update. When I make a move, I see the gems removed, then the opponent moves and I see only the gem movement/cascades, then after all the gem movement is completed and it’s my turn again, all of the overlay graphics (“Mana Surge”, explosions, spells, souls, etc.) are displayed all at once. I tried changing the graphics quality and animation speed settings but it didn’t seem to make a difference. I’m using an iPad Air 2.
I checked on my Android phone, and the overlay graphics are displayed in “real time” with the gem movement as before.
Has anyone else seen this?