With the release of the 2.0.1 Update, we’ve created this place where we’ll list out issues players have been encountering and keep you updated on our current progress with them. Please post an issues you see here.
Some of the issues listed are left over from 2.0 known issues.
Updated: 22th July 2015, 10:43AM AEST
PVP
- Ranks displayed on Enemy choices are incorrect. Status: Investigating. We have been unable to reproduce this during our internal testing.
- PVP Tier Reward blank and game gets stuck. Status: Investigating.
Battles
- Ghost Troops not disappearing. Status: There is still a rare version of this issue caused by Dust Devil. We are having trouble reproducing this internally, any videos of it occurring would be helpful to track it down.
- Summoned troop spawning with negative status effect. Status: Investigating. Internal testing hasn’t been able to reproduce this. Anyone who has a video of this occurring should email to our support.
- Summoned troop Traits not activating correctly. Status: Investigating.
- Sacrificial Priest’s sacrifice does die if they have Life Drain. Status: Investigating.
- Gems not matching correcting, giving full mana amount or Extra turns from matching 4 or 5 of the same gems. Status: Players reporting it’s still occurring. Re-investigate it.
Spells
- Summoning a troop in Arena summons level 15 troop, even when summoned troop should be lower level. Status: Investigating
- Ability to summoning a Troop at a higher level than what you own. Status: Investigating
- Tauros Spell’s bonus damage activating even when not damaged. Status: _ Internal testing hasn’t been able to reproduce this._
- Some targeted AI spells (like Paladin’s) targeting dead troop. Status: _ Investigating._
- Fallen Hero not gaining stats from spell. Status: Investigating
- Summoned Troops summoning with negative status effect. Status: Investigating
- Summoned troop appearing with greater stats when summoned on Warlords IV. Status: Investigating
- Protect and Serve not giving Barrier to correct troops. Status: The actual COMPLETE & PROPER fix for this issue will require some code on the client to be rewritten to work in a different manner. It’s on our fix-list, but no ETA for that at the moment.
- Dust and Sand not debuffing all enemies. Status: The actual COMPLETE & PROPER fix for this issue will require some code on the client to be rewritten to work in a different manner. It’s on our fix-list, but no ETA for that at the moment.
Traits
- Mab’s Winter Veil isn’t freezing enemies. Status: Fixed should be out on Steam and Android, we will be trying to get the iOS update out asap.
- Impervious isn’t stopping Mana Burn or Devour. Status: Fixed should be out on Steam and Android, we will be trying to get the iOS update out asap.
- Any trait that causes Frozen isn’t working. Status: Fixed should be out on Steam and Android, we will be trying to get the iOS update out asap.
- Impervious Troops negates skull damage after Maw’s Hunger trait activates. Status: Investigating
Guilds
- Attempting to Kick/Promote/Demote player in Guild brings up player profile first. Status: Fixed.
Other
- Black screen after tabbing between game and other applications on PC. Status: Known issue. This is an Adobe air issues that we cannot easily fix.
- Display issue where having Facebook enable shows a blinking notification. Status: Known issue. We disabled facebook in the 2.0.1 Update to stop a bigger issue. To stop the blinking notification, you will need to uninstall and reinstall the game and recover your account.
Resolved
- Sand Shark’s spell not working correctly. Status: Fixed should be out.
- Gob-Chomper eating non-goblins. Status: Fixed should be out.
- Mechanist is counting as a Construct instead of Mech. Status: Fixed should be out. We have also updated the Mechanist trait Construct bond to Mech Bond.
- Unreleased troops appearing in Explore mode. Status: Fixed should be out. Upcoming event troops will still appearing in Explore, but unfinalized troops will not.
- Casual PVP rewards are not including bonuses from Difficulty played. Status: Fix should now be out.